I'm Dana Vajen Habig, a product-focused designer with a strong foundation in industrial design and a track record across medical, consumer, and industrial markets. I enjoy turning research into tangible and digital experiences, guiding concepts from ideation through production, and collaborating with software and hardware teams to deliver thoughtful GUI and physical products. Over the years I've worked in both corporate and freelance settings, building skills in illustration, storyboarding, UX/UI, packaging, and prototyping using a range of traditional and digital techniques. I thrive on cross-disciplinary collaboration and hands-on making—from sewing and woodworking to laser cutting and engraving—bringing ideas to life across multiple formats.

Dana Vajen Habig

I'm Dana Vajen Habig, a product-focused designer with a strong foundation in industrial design and a track record across medical, consumer, and industrial markets. I enjoy turning research into tangible and digital experiences, guiding concepts from ideation through production, and collaborating with software and hardware teams to deliver thoughtful GUI and physical products. Over the years I've worked in both corporate and freelance settings, building skills in illustration, storyboarding, UX/UI, packaging, and prototyping using a range of traditional and digital techniques. I thrive on cross-disciplinary collaboration and hands-on making—from sewing and woodworking to laser cutting and engraving—bringing ideas to life across multiple formats.

Available to hire

I’m Dana Vajen Habig, a product-focused designer with a strong foundation in industrial design and a track record across medical, consumer, and industrial markets. I enjoy turning research into tangible and digital experiences, guiding concepts from ideation through production, and collaborating with software and hardware teams to deliver thoughtful GUI and physical products.

Over the years I’ve worked in both corporate and freelance settings, building skills in illustration, storyboarding, UX/UI, packaging, and prototyping using a range of traditional and digital techniques. I thrive on cross-disciplinary collaboration and hands-on making—from sewing and woodworking to laser cutting and engraving—bringing ideas to life across multiple formats.

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Language

English
Fluent

Work Experience

Senior Industrial Designer at Logic PD
December 31, 2013 - October 1, 2025
Led and contributed to the research, design, and development of medical, consumer, and industrial products. Conducted user and market research, product configuration, concept generation, visualization, refinement, and model building. Performed color/material/finish exploration and documentation. Collaborated with software engineering on GUI design for mobile, desktop, and embedded applications.
Freelance Designer at Self-employed
January 1, 2013 - Present
Provided product design, illustration, storyboarding, user experience and interface design, instructions for use, packaging and label creation, animation and prototyping.
Contract Industrial Designer at 3M Corporation
December 31, 2007 - October 1, 2025
Performed market and user research for the Command brand, created product illustrations for packaging and instructions for use. Collaborated with SEMS Industrial Design group on storyboards and concept visualizations for project validation and funding.
Industrial Design Co-op at Astro Studios
December 31, 2005 - October 1, 2025
Participated in market research, concept ideation, and refinement for consumer electronics. Created presentation materials, coordinated with outside contractors, and prepared technical packages for overseas model shops.
Industrial Design Co-op at Nike, Inc.
December 31, 2004 - October 1, 2025
Researched and contributed concepts for Nike Yoga Mescolisi; designed a Fall '06 women’s training shoe; created presentation materials and revised technical drawings for overseas factories.
Industrial Design Co-op at Hasbro Toys
December 31, 2003 - October 1, 2025
Supported Tonka / Micromachines / Star Wars / Zoids / Transformers teams with concept sketching, image boards, models, renderings, and technical drawings for model makers; liaised with marketing and overseas manufacturers.
Senior Industrial Designer at Logic PD
January 1, 2013 - October 1, 2025
Senior Industrial Designer on an integrated design team developing products for medical, consumer, and industrial markets. Responsibilities included user and market research, product configuration, concept generation, visualization, refinement, model building, and color/material/finish exploration and documentation. Collaborated with software engineering on GUI design for mobile, desktop, and embedded applications.
Freelance Designer at Self-Employed
January 1, 2013 - Present
Freelance designer providing product design, illustration, storyboarding, user experience and interface design, instructions for use, packaging and label creation, animation, and prototyping.
Contract Industrial Designer at 3M Corporation
January 1, 2007 - October 1, 2025
Performed market and user research for the Command brand; created product illustrations for packaging and instructions for use. Collaborated with SEMS Industrial Design team to develop storyboards and concept visualizations for project validation and funding.
Industrial Design Co-op at Astro Studios
January 1, 2005 - October 1, 2025
Co-op focusing on consumer electronics; conducted market research, concept ideation, and refinement. Created presentation materials, coordinated with outside contractors, and prepared technical packages to communicate designs to overseas model shops.
Industrial Design Co-op at Nike, Inc.
January 1, 2004 - October 1, 2025
Co-op on Women’s Performance Footwear. Researched and contributed concepts for the Nike Yoga Mescolisi; designed a Fall ’06 women’s training shoe, created presentation materials, and revised technical drawings for overseas factories.
Industrial Design Co-op at Hasbro Toys
January 1, 2003 - October 1, 2025
Co-op with Tonka / Micromachines / Star Wars / Zoids / Transformers teams. Assisted designers with concept sketching, image boards, working models, product renderings, and technical drawings for model makers; communicated concepts to marketing and overseas manufacturers.

Education

BS Industrial Design at University of Cincinnati
January 11, 2030 - January 1, 2006
Bachelor of Science in Industrial Design at University of Cincinnati, College of Design, Architecture, Art and Planning
January 11, 2030 - January 1, 2006

Qualifications

Add your qualifications or awards here.

Industry Experience

Manufacturing, Computers & Electronics, Consumer Goods, Healthcare, Life Sciences, Professional Services, Media & Entertainment, Software & Internet