Driven by my interest in UX and game design, I decided to pursue a Bachelor’s degree in Digital Ideation at the Lucerne University of Applied Sciences and Arts – Design, Film and Art. There, I deepened my knowledge in the conception of digital applications. My studies introduced me to the principles of human-centered design, the planning of design pipelines, and the creation of 3D media. I also received training in the use of modern tools such as AR, VR, and AI. I particularly appreciated the hands-on nature of the program, which allowed me to conceptualize and complete a wide range of projects.
An example for my work would be a freelance project for the Stadelmann driving school. In this case, an LMS was created to make teaching theory more efficient and easier to integrate into lessons. The project was carried out in close collaboration with the driving school, which included attending their courses and conducting many interviews.
After completing several freelance assignments, I joined the Leibstadt Nuclear Power Plant, where I worked as part of a team to develop concepts that make learning safety regulations and onboarding processes more user-friendly. I created e-learnings, campaigns, and educational videos.
I approach my work with curiosity and dedication, finding inspiration in change, innovation, and evolving trends in design.
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