Hi, I'm Oleksandr Golota, a 3D Animator with strong technical skills in Maya, Blender, Unity, and Photoshop. I love bringing ideas to life with clean rigs, expressive characters, and polished visuals, and I enjoy collaborating with teams to deliver engaging animations. Over the past year I’ve worked on freelance projects (Fiverr, Upwork) and a group Unity game project, handling cutscenes, scripting, data integration, back-end work, and UI implementation while coordinating teammates and deadlines. I’m eager to grow professionally in the field and contribute my proactive, positive attitude and solid organizational skills to future projects.

Oleksandr Golota

Hi, I'm Oleksandr Golota, a 3D Animator with strong technical skills in Maya, Blender, Unity, and Photoshop. I love bringing ideas to life with clean rigs, expressive characters, and polished visuals, and I enjoy collaborating with teams to deliver engaging animations. Over the past year I’ve worked on freelance projects (Fiverr, Upwork) and a group Unity game project, handling cutscenes, scripting, data integration, back-end work, and UI implementation while coordinating teammates and deadlines. I’m eager to grow professionally in the field and contribute my proactive, positive attitude and solid organizational skills to future projects.

Available to hire

Hi, I’m Oleksandr Golota, a 3D Animator with strong technical skills in Maya, Blender, Unity, and Photoshop. I love bringing ideas to life with clean rigs, expressive characters, and polished visuals, and I enjoy collaborating with teams to deliver engaging animations.

Over the past year I’ve worked on freelance projects (Fiverr, Upwork) and a group Unity game project, handling cutscenes, scripting, data integration, back-end work, and UI implementation while coordinating teammates and deadlines. I’m eager to grow professionally in the field and contribute my proactive, positive attitude and solid organizational skills to future projects.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

Ukrainian
Fluent
English
Advanced

Work Experience

Team Lead / Full-Stack Developer at Software Engineering Course Project
March 31, 2024 - October 2, 2025
Group course project for the Software Engineering components. Led a team of five developing a 2D RPG from concept to implementation. Designed and implemented a player progress saving system using SQL. Implemented core game mechanics in C# (UI, inventory, cutscenes), animated characters, and created art assets, while coordinating team workflow, task distribution, and deadlines.
Team Lead / Full-Stack Developer at Group Course Project (Software Engineering Components)
March 31, 2024 - October 24, 2025
Led a team of five to develop a 2D RPG from concept to implementation; designed and implemented a player progress saving system using SQL; implemented core game play mechanics in C# (UI, inventory, cutscenes); animated characters and created assets; coordinated team work, task distribution, and deadlines.

Education

B.Sc. in Software Engineering at Kyiv Polytechnic Institute (Igor Sikorsky KPI) – Faculty of Applied Mathematics
January 1, 2024 - October 2, 2025
Animation Course at CG Tarian
January 1, 2024 - December 31, 2024
B.Sc. in Software Engineering at Kyiv Polytechnic Institute (Igor Sikorsky KPI)
January 1, 2024 - October 24, 2025
Animation Course at CG Tarian
January 1, 2024 - December 31, 2024

Qualifications

Animation Course (CG Tarian)
January 1, 2024 - December 31, 2024

Industry Experience

Media & Entertainment, Software & Internet, Education, Gaming, Professional Services