I am a versatile visual artist with experience across Mac and Windows platforms, traditional illustration and fine art, and a solid understanding of full color printing, scanning, and pre-press. I have worked on web, interactive media, and game design, delivering visuals that align with branding and production timelines. Recently I have focused on 3D modeling, animation, and gaming markets, creating handheld and online games, 3D prototypes, and licensed artwork for major brands. My client list includes Mattel Media, Disney Interactive, Pixar, Marvel, DC Comics, Star Wars, and Star Trek, and I have contributed to local broadcast TV commercials with end-to-end video production and post-production. Samples of my work are available through my portfolio sites.

William H. Crabb

I am a versatile visual artist with experience across Mac and Windows platforms, traditional illustration and fine art, and a solid understanding of full color printing, scanning, and pre-press. I have worked on web, interactive media, and game design, delivering visuals that align with branding and production timelines. Recently I have focused on 3D modeling, animation, and gaming markets, creating handheld and online games, 3D prototypes, and licensed artwork for major brands. My client list includes Mattel Media, Disney Interactive, Pixar, Marvel, DC Comics, Star Wars, and Star Trek, and I have contributed to local broadcast TV commercials with end-to-end video production and post-production. Samples of my work are available through my portfolio sites.

Available to hire

I am a versatile visual artist with experience across Mac and Windows platforms, traditional illustration and fine art, and a solid understanding of full color printing, scanning, and pre-press. I have worked on web, interactive media, and game design, delivering visuals that align with branding and production timelines. Recently I have focused on 3D modeling, animation, and gaming markets, creating handheld and online games, 3D prototypes, and licensed artwork for major brands. My client list includes Mattel Media, Disney Interactive, Pixar, Marvel, DC Comics, Star Wars, and Star Trek, and I have contributed to local broadcast TV commercials with end-to-end video production and post-production. Samples of my work are available through my portfolio sites.

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Language

English
Fluent

Work Experience

Art Director – Owner at Aristik Assistance, Inc.
January 1, 1990 - Present
Lead creative direction and project execution across branding, print, web, and multimedia, delivering logos, corporate identity, product branding, apparel design, menus, brochures, catalogs, and point-of-purchase materials; also produced web sites, video games, 2D/3D animation, and TV commercials for local and national clients such as Playboy, Disney, Mattel Media, Pixar, Jaguar, and Saturn.
Graphic Designer / Animator at Gorilla Systems
December 31, 2006 - October 2, 2025
Illustration, graphic design, and animation for Mattel's Talk With Me Barbie site; 2D character animation for interactive CD-ROMs tied to Disney/ Pixar properties; developed Shockwave/Flash demo games; produced background art and animation for Game Boy Advance and Nintendo DS titles (Disney, DIC, Pixar).
Graphic Design / Illustration at Suntime Enterprises
December 31, 1996 - October 2, 2025
Designed sports watches and related print ads, packaging, and point-of-purchase materials; produced 30th anniversary limited edition watch and custom packaging for Paramount Pictures Star Trek.

Education

Bachelor of Fine Arts - Illustration (minor in 3D Animation) at International Academy of Design and Technology, Tampa, Florida
January 1, 1995 - January 1, 1999

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Other