Hi, I’m Patricia González García, a versatile software engineer focused on game design and development. I enjoy turning complex problems into robust, scalable solutions and collaborating with cross-functional teams to deliver high-quality software on time. I thrive in fast-paced environments, love learning new technologies, and bring a proactive, team-oriented mindset to every project.

Patricia González García

Hi, I’m Patricia González García, a versatile software engineer focused on game design and development. I enjoy turning complex problems into robust, scalable solutions and collaborating with cross-functional teams to deliver high-quality software on time. I thrive in fast-paced environments, love learning new technologies, and bring a proactive, team-oriented mindset to every project.

Available to hire

Hi, I’m Patricia González García, a versatile software engineer focused on game design and development. I enjoy turning complex problems into robust, scalable solutions and collaborating with cross-functional teams to deliver high-quality software on time.

I thrive in fast-paced environments, love learning new technologies, and bring a proactive, team-oriented mindset to every project.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

English
Intermediate
Spanish; Castilian
Fluent
Italian
Intermediate

Work Experience

Frontend & Backend Developer at AEROLASER SYSTEMS SL
December 20, 2024 - October 3, 2025
Provided end-user support by resolving issues related to deployed applications. Front-End work involved C++, Qt, and Git; Back-End work involved PostgreSQL and C++. Collaborated effectively with cross-functional teams to ensure timely delivery of projects. Troubleshot and debugged various issues with existing software systems. Created test plans and conducted unit testing for programming and integration assignments.
Software Developer
June 20, 2024 - October 3, 2025
León, España – Project Environment: C++, Tcl, Qt, Android, Kotlin. Operating systems & tools: Linux, Windows. Working methodology: Agile Scrum, Jira. Focused on desktop and cross-platform development with emphasis on robust software delivery and team collaboration.
Developer at Scalian
March 20, 2025 - Present
Developed software using C++. Collaborated with cross-functional teams to ensure timely delivery of projects. Troubleshot and debugged various issues in existing software systems. Created test plans and conducted unit testing for programming and integration assignments.
Frontend and Backend Developer at AERO LASER SYSTEMS LS
December 20, 2024 - October 3, 2025
Frontend end developer for desktop applications: C++, Qt and Git; Backend end developer: PostgreSQL and C++.
Software Engineer C++ HPC DS
June 20, 2024 - October 3, 2025
Provided support for end users by resolving issues related to deployed applications.
Frontend Developer / Front-End Developer at Aero Laser Systems
December 20, 2024 - October 3, 2025
Frontend Developer for desktop applications (C++, Qt) and Backend Developer (PostgreSQL, C++). Provided end-user support by resolving issues in deployed applications; Created test plans and conducted unit testing for programming and integration tasks; Modified existing software to fix defects and adapt to new hardware or upgraded interfaces.
Frontend and Backend Developer at Scalian
June 20, 2024 - October 3, 2025
Collaborated effectively with cross-functional teams to ensure timely delivery of projects; Troubleshot and debugged various issues with existing software systems; Led development tasks and contributed to system improvements. Project environment included C++, Tcl, Qt, Android, Kotlin; Operating systems Linux and Windows; Working methodology Agile Scrum and JIRA.
Developer at Scalian
March 20, 2025 - Present
Developed software using C++ and contributed to cross-functional teams to deliver high-quality solutions. Performed debugging, resolved issues, and wrote unit tests for programming and integration tasks. Created test plans and conducted unit testing to ensure reliability.
Front-End Developer at Aerolaser Systems SL
December 20, 2024 - October 5, 2025
Frontend development for desktop applications using C++, Qt and Git; collaborated with backend and database teams to deliver features. Implemented UI improvements and ensured cross-platform compatibility (Linux/Windows).
Back-End Developer at Aerolaser Systems SL
December 20, 2024 - October 5, 2025
Backend development using PostgreSQL and C++; provided support to end users by resolving issues related to deployed applications and helped with system design and database management.

Education

Master's Degree in Video Game Design and Development at UNIR
October 20, 2021 - July 20, 2022
Bachelor's Degree in Computer Engineering at University of León
September 20, 2017 - July 20, 2021
Master's Degree in Video Game Design and Development at UNIR (Universidad Internacional de La Rioja)
October 1, 2021 - July 1, 2022
Computer Engineering Degree at Universidad de León
September 1, 2017 - July 1, 2021
Bachillerato at IES Padre Isla
January 11, 2030 - May 1, 2017
Bachelor's Degree (Bachillerato) at IES Padre Isla
September 20, 2017 - July 20, 2021
Master's Degree in Video Game Design and Development at UNIR
October 20, 2021 - July 20, 2022
Master's Degree in Video Game Design and Development at UNIR
October 20, 2021 - July 20, 2022
Bachelor's Degree in Computer Engineering at University of León
September 20, 2017 - July 20, 2021

Qualifications

Driver license
January 11, 2030 - October 3, 2025
Driver's license
January 11, 2030 - October 3, 2025
Driver license B
January 11, 2030 - October 5, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
See more