Vanik Mkrtchyan

Available to hire

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

Armenian
Fluent
English
Fluent
Russian
Fluent

Work Experience

Lead Unity Developer at BabyCheese Studio
November 1, 2024 - October 3, 2025
Developed Unity Editor extensions to improve team efficiency, enabling quick prefab and scene setup creation for asset demonstrations. Led WebGL demos to showcase products. Collaborated with artists to ensure top-quality, optimized 3D assets and asset store readiness.
Lead Unity Developer at Supono Holding LTD
November 1, 2024 - Present
Spearheaded the development of modular Unity packages to streamline game development workflows and architected scalable game systems using reactive programming to improve performance and maintainability.
Lead Unity Developer at BabyCheese Studio
November 1, 2024 - October 3, 2025
Developing Unity Editor extensions to enhance team efficiency, enabling swift creation and integration of prefabs and scene setups for asset demonstrations. Leading the creation of WebGL demos, showcasing the company’s products effectively. Collaborating closely with artists to ensure top-quality and optimized 3D assets, adhering to company standards for Asset Store publication.
Lead Unity Developer at Supono Holding LTD
November 1, 2024 - Present
Spearheaded the development of modular Unity packages to streamline game development workflows. Architected scalable game systems by utilizing reactive programming principles to enhance performance and maintainability.
Lead Unity Developer at Locker
February 1, 2024 - October 3, 2025
Led the development team and collaborated with designers and artists to create The Locker: Live Fantasy Game for iOS, ensuring smooth product performance.
Lead Unity Developer at Locker
February 1, 2024 - October 3, 2025
Led the development team and worked closely with designers and artists to create the Locker: Live Fantasy Game for iOS. Guiding the team in ensuring smooth product performance.
Senior Unity Developer at Proxify
October 1, 2023 - October 3, 2025
Led teams and contributed to UI refinement, gameplay mechanics, and software architecture in project-based environments.
Senior Unity Developer at Proxify
October 1, 2023 - October 3, 2025
Worked in project-based environments, where my responsibilities included leading teams, as well as directly contributing to diverse facets of game development. My expertise was utilized from refining UI and gameplay mechanics to shaping software architecture.
Unity Consultant
February 1, 2022 - October 3, 2025
Advised on product architecture and provided technical guidance to the development team. Through regular reviews, identified potential issues and provided effective solutions, tips and best practices to optimize performance and enhance user experience.
Unity Consultant at Independent / Freelancer
February 1, 2022 - October 3, 2025
Advised on product architecture and provided technical guidance to the development team. Through regular reviews, identified potential issues and provided effective solutions, tips and best practices to the team to optimize performance and enhance user experience.
Senior Unity Developer at Candy Wings
April 1, 2021 - October 3, 2025
Successfully guided the development team to build a multiplayer mobile card game for IOS and Android platforms. Oversaw the entire development cycle, and resolved any issues and errors from the user experience.
Senior Unity Developer at Candy Wings
April 1, 2021 - October 3, 2025
Successfully guided the development team to build a multiplayer mobile card game for iOS and Android. Oversaw the entire development cycle, and resolved any issues and errors from the user experience.
Lead Developer at Forklift Studio
August 1, 2020 - October 3, 2025
Led the development team and worked closely with designers and artists to create the Bridge game for IOS and Android platforms. Guiding the team in ensuring smooth product performance.
Lead Developer at Forklift Studio
August 1, 2020 - October 3, 2025
Led the development team and work closely with designers and artists to create the Bridge game for IOS and Android platforms. Guiding the team in ensuring smooth product performance.
Senior Unity Developer at WhaleApp
July 1, 2020 - October 3, 2025
Improved Hidden Hollywood Legends: Makeover game’s architecture by implementing Zenject and UniRx frameworks, resulting in more efficient and maintainable code. Additionally, developed the module for character customization, allowing players to fully customize their avatar’s appearance.
Senior Unity Developer at WhaleApp
July 1, 2020 - October 3, 2025
Improved Hidden Hollywood Legends: Makeover game’s architecture by implementing Zenject and UniRx frameworks, resulting in more efficient and maintainable code. Additionally, developed the module for character customization, allowing players to fully customize their avatar’s appearance.
Senior Unity Developer at Gold Games
December 1, 2018 - October 3, 2025
Led the development of a Racetrack Casino game, overseeing the entire development cycle from initial planning to final delivery. Guided the team in implementing complex game mechanics and intuitive UI.
Senior Unity Developer at Gold Games
December 1, 2018 - October 3, 2025
Led the development of a Racetrack Casino game, overseeing the entire development cycle from initial planning to final delivery. Guided the team in implementing complex game mechanics and intuitive UI.
Unity Developer at Freelance
August 1, 2017 - October 3, 2025
Designed and developed a range of mobile games, including Flight Simulator, Offroad Racing, Hunting Simulator. Collaborated with clients from around the world.
Senior Unity Developer at DoubleCoconut
August 1, 2017 - October 3, 2025
Responsible for designing and developing a multi-purpose mobile platform for airport restaurant services in the USA and Canada. This platform included features such as food ordering, gaming and shopping. Created small AR games by leveraging AR technologies to deliver immersive experiences.
Freelance Unity Developer at Self-Employed
August 1, 2017 - October 3, 2025
Designed and developed a range of mobile games, including Flight Simulator, Offroad Racing, Hunting Simulator. Collaborated with clients from different corners of the world.
Senior Unity Developer at DoubleCoconut
August 1, 2017 - October 3, 2025
Responsible for designing and developing a multi-purpose mobile platform for airport restaurant services in the USA and Canada. This platform included a range of features such as food ordering, gaming and shopping. Created small AR games by leveraging AR technologies and programming to develop highly immersive and interactive game experience.
Unity Developer at X-Tech
April 1, 2015 - October 3, 2025
Created several mobile games from scratch, including Pepsi Runner and Snowball Effect.
Unity Developer at X-Tech
April 1, 2015 - October 3, 2025
Created several mobile games from scratch, including Pepsi Runner and Snowball Effect.

Education

Bachelor degree at State Engineering University of Armenia
September 1, 2007 - May 1, 2011
Bachelor degree in Applied Mathematics and Informatics at State Engineering University of Armenia
September 1, 2007 - May 1, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more