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Work Experience
Graphic Designer at Murry Ave
December 1, 2023 - October 3, 2025Designed 20+ custom logos for college athletes, aligning with personal branding and client requests. Produced high-quality promotional materials in Adobe Photoshop, enhancing visibility and professional appeal. Juggled multiple client projects with fast turnaround times, consistently meeting deadlines and exceeding expectations.
UX/UI Designer & Programmer at Chic Boutique
January 1, 2025 - October 3, 2025Designed responsive UI layouts and interactive prototypes for a fashion visual novel, tested with 50+ players. Translated feedback into user-centered iterations, increasing engagement by 60% between early and final builds. Created scalable UI assets and design documentation adaptable to multiple visual themes. Directed team workflows with clear briefs, task delegation, and organized online resources.
UX/UI Designer & Programmer at Mind Sync
December 1, 2024 - October 3, 2025Collaborated on a 3D narrative puzzle game built in Unity with C++, leading the design of levels and interactive UI elements to establish a cohesive theme. Implemented cutscenes, transitions, and UI assets (title screens, menus, game-over sequences) to enhance immersion. Conducted iterative playtests with student groups, improving usability and increasing session completion rates. Engineered and tested gameplay mechanics for smoother interaction, raising overall player satisfaction scores in surveys.
Graphic Designer at Murry Ave
December 1, 2023 - October 3, 2025Designed 20+ custom logos for college athletes, ensuring alignment with personal branding and client requests. Produced high-quality promotional materials in Adobe Photoshop, enhancing visibility and professional appeal. Managed multiple client projects with fast turnaround times, consistently meeting deadlines and exceeding expectations.
UX/UI Designer & Programmer at Chic Boutique
January 1, 2025 - October 3, 2025Designed responsive UI layouts and interactive prototypes for a fashion visual novel, tested with 50+ players, translated feedback into user-centered iterations, increasing engagement. Created scalable UI assets and design documentation adaptable to multiple visual themes.
UX/UI Designer & Programmer at Mind Sync
December 1, 2024 - October 3, 2025Collaborated on a 3D narrative puzzle game built in Unity with C++, leading level design and interactive UI elements to establish a cohesive theme. Implemented cutscenes, transitions, and UI assets to enhance immersion. Conducted iterative playtests with student groups, improving usability and increasing session completion rates by 55%.
Graphic Designer at Murry Ave
December 1, 2023 - October 3, 2025Designed 20+ custom logos for college athletes, ensuring alignment with personal branding and client requests. Produced high-quality promotional materials in Adobe Photoshop, enhancing visibility and professional appeal. Juggled multiple client projects with fast turnaround times, consistently meeting deadlines and exceeding expectations. Built strong client collaboration skills from requirement gathering to presenting polished deliverables.
UX/UI Designer & Programmer at Chic Boutique
January 1, 2025 - October 3, 2025Designed responsive UI layouts and interactive prototypes for a fashion visual novel, tested with 50+ players. Translated feedback into user-centered iterations, increasing engagement by 60% between early and final builds. Created scalable UI assets and design documentation adaptable to multiple visual themes. Directed team workflows with clear briefs, task delegation, and organized online resources.
UX/UI Designer & Programmer at Mind Sync
December 1, 2024 - October 3, 2025Collaborated on a 3D narrative puzzle game built in Unity, leading the design of levels and interactive UI elements to establish a cohesive theme. Implemented cutscenes, transitions, and UI assets (titles screens, menus, game-over sequences) to enhance immersion and polish. Dived into iterative Playtests with student groups, improving usability and increasing session completion rates by 55%. Engineered and tested gameplay mechanics for smoother interaction, raising overall players' satisfaction scores in surveys.
Education
B.A. at University of California, Santa Cruz
September 1, 2023 - June 1, 2025M.A. at University of California, Santa Cruz
September 1, 2025 - October 3, 2025Bachelor of Arts in Art & Design: Games and Playable Media at University of California, Santa Cruz
September 1, 2023 - June 1, 2025Master of Arts in Human-Computer Interaction at University of California, Santa Cruz
September 1, 2025 - October 3, 2025M.A. in Human Computer Interaction at University of California, Santa Cruz
September 1, 2025 - October 3, 2025B.A. in Art & Design: Games and Playable Media at University of California, Santa Cruz
September 1, 2023 - June 1, 2025Qualifications
Industry Experience
Media & Entertainment, Education, Software & Internet, Professional Services
Experience Level
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