Available to hire
Hi there! I’m Noah Calderwood, a game designer focused on immersive systems, progression mechanics, and player-driven experiences. I’m experienced in designing content loops, world-building structures, and gameplay features using Unreal Engine with collaborative, cross-functional teams.
I’m passionate about creating engaging experiences that encourage creativity, exploration, and long-term player investment across a variety of genres.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Fluent
Work Experience
Lead Game Designer at Void Knight
May 1, 2025 - October 5, 2025Built the core narrative structure for a choice-driven fantasy RPG, including branching campaign paths and emotionally reactive dialogue systems. Collaborated with a team of artists and programmers. Created overview design documentation. Developed a choice-based narrative structure and core gameplay loop.
Game Designer / Level Designer at Shadow Sight
February 1, 2025 - October 5, 2025Designed core mechanics, level layouts, and audio for a 48-hour game jam. Collaborated with designers to refine core mechanics, implemented level designs and audio.
Lead Game Designer at Bee Nice
September 1, 2025 - October 5, 2025Designed core game mechanics and programmed key gameplay machines and interactions. Managed overall development as Lead Designer and Programmer. Created key gameplay machines for alternate playstyles.
Lead Game Designer at Void Knight
May 1, 2025 - October 5, 2025Built the core narrative structure for a choice-driven fantasy RPG, including branch campaign paths and emotionally reactive dialogue systems. Collaborated with artists and programmers. Oversaw design documentation. Developed a choice-based narrative structure. Developed core game mechanics and gameplay loop.
Game Designer / Level Designer at Shadow Sight
February 28, 2025 - October 5, 2025Designed core mechanics, level layouts, and audio for a 48-hour Game Jam.
Lead Game Designer at Bee Nice
September 30, 2025 - October 5, 2025Designed core game mechanics and programmed key gameplay machines and interactions; Managed overall development as Lead Designer and Programmer; Created key gameplay machines for alternate playstyles.
Education
Associate of Applied Science at Houston Community College
January 1, 2025 - October 5, 2025Associate of Applied Science at Houston Community College
September 1, 2025 - October 5, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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