Kaitlyn Kearns
Hi, I’m Kaitlyn Kearns, a compositor, lighter, and 3D artist with a BFA in Visual Effects from SCAD.
About
Hi, I’m Kaitlyn Kearns, a compositor, lighter, and 3D artist with a BFA in Visual Effects from SCAD. I love blending 2D and 3D elements to tell compelling stories across TV, games, and virtual production, and I thrive in fast-paced collaborative environments.
I’m proficient with Nuke and Fusion, Maya, Unreal Engine, and a full suite of industry tools. I enjoy building efficient pipelines, troubleshooting renders, and delivering high-quality visuals on tight deadlines while working closely with directors, engineers, and producers.
- 4 years' experience
- Joined October 2025
Industry experience
- Media & Entertainment
- Gaming
- Software & Internet
More experts in Houston, United States
Work experience· 6 roles
Efficiently identify and correct issues by annotating 2D imagery; optimize existing processes to meet clients' goals; analyze and remedy deficiencies by marking 3D-generated data; communicate effectively in a team environment to increase productivity; use comparative analysis to establish conformity throughout projects.
Worked in a fast-paced TV environment; used Fusion to perform compositing and lighting; blended 2D animation over 3D backgrounds; used AOVs to break up 3D renders; created bodies of water in Fusion.
Created a pipeline from animation to compositing; documented lighting, rendering, and compositing workflows; developed custom gizmos for the compositors; troubleshooted render-stage bugs.
Education
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