While at Etesian Green I was lucky enough to work with a small yet inspirational team creating 3d visualisations and designs for Transport and Infrastructure around the country. With projects including Bus Shelters around Worcester to the current Gatwick Airport project. Initiative and dedication was key to keeping the projects of Etesian Green moving forwards and I enjoyed the rewarding process of solving problems in 3d/CGI/Unreal Engine 5. I would have regular contact with individual team members and full team meetings, both in-person and remote which was enjoyable and productive bouncing ideas around. Whether in a studio environment or working remotely, I find a proactive approach to my role keeps my work ethic thriving and the role interesting.

Paul McKenna

While at Etesian Green I was lucky enough to work with a small yet inspirational team creating 3d visualisations and designs for Transport and Infrastructure around the country. With projects including Bus Shelters around Worcester to the current Gatwick Airport project. Initiative and dedication was key to keeping the projects of Etesian Green moving forwards and I enjoyed the rewarding process of solving problems in 3d/CGI/Unreal Engine 5. I would have regular contact with individual team members and full team meetings, both in-person and remote which was enjoyable and productive bouncing ideas around. Whether in a studio environment or working remotely, I find a proactive approach to my role keeps my work ethic thriving and the role interesting.

Available to hire

While at Etesian Green I was lucky enough to work with a small yet inspirational team creating 3d visualisations and designs for Transport and Infrastructure around the country. With projects including Bus Shelters around Worcester to the current Gatwick Airport project. Initiative and dedication was key to keeping the projects of Etesian Green moving forwards and I enjoyed the rewarding process of solving problems in 3d/CGI/Unreal Engine 5. I would have regular contact with individual team members and full team meetings, both in-person and remote which was enjoyable and productive bouncing ideas around. Whether in a studio environment or working remotely, I find a proactive approach to my role keeps my work ethic thriving and the role interesting.

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Language

English
Fluent

Work Experience

3D Visualisation / Design at Etesian Green / RGB Group
April 1, 2025 - Present
The visual development of Mobility Hubs, Bus Shelters and Retail Concession Pods. Research and development of future Transport and Infrastructure concepts. Keeping up to date with latest Green Energy Solutions for Transport and Infrastructure. Creating high fidelity models with real-world details for Unreal Engine 5 and 3D renderings. Creating environment scenes showcasing the company’s products for promotional 3D renders. Creating animations for project proposals and presentations. Using SketchFab to showcase prospective design proposals. Producing 2D draftwork and visual drawings for installation design packs. Editing videos for presentations and project promos. Keeping up to date with advances in 3D Modelling/Rendering, UE5 and Blueprints. Developing innovative solutions for PropTech industry.
Senior 3D Artist at Amutri Ltd
April 1, 2024 - March 31, 2025
Interactive visualisation tool – Developing a low-tech knowledge web-based visualization tool to showcase and evaluate designs through interactive experiences. Development of Amutri, a UE5-based Real-Time Web visualization tool; creation of a high-fidelity model library with custom material shaders and a PBR workflow; production of real-world lighting assets using a custom Blueprint tool; production of real-world PBR textures for use in UE5; building Blueprints to enable real-time artist-to-tools functionality; collaborating with team members to create asset libraries; developing new Maxscripts to streamline workflow; delivering innovative PropTech-oriented solutions.
Mid-Level 3D Artist at Connected Places Catapult
March 1, 2018 - March 31, 2024
Supporting innovation projects - developing and evaluating innovative visualization tools; UE5, Unity, Digital Twins, Point Cloud, BIM and VR development.
3D Artist / Modeller at Logicom Ltd
January 10, 2016 - February 28, 2018
Virtual Reality Experience – 'Virtual Worlds' creating high-fidelity assets for an interior design VR experience in Unity; master materials library; UI design.

Education

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Qualifications

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Industry Experience

Energy & Utilities, Real Estate & Construction, Transportation & Logistics, Media & Entertainment, Software & Internet, Professional Services
    uniE621 Farnsworth House UE5 Visual
    Produce a Real-Time visualization of a real-world structure that will showcase Amutri's Online Visualization Tool. Amutri's Web-Based visual tool is a low-barrier technical-knowledge, web-based visualization tool to showcase and evaluate designs through interactive experiences. 3dsMax UnrealEngine UE5 3dVisualizer 3dModeller RealTime GameEngine
    uniE621 Solar Canopy Charging Station
    Produce high resolution images showcasing the various scenarios for the company's Solar Canopy products. Which will then be used to present to prospective clients in infrastructure and smart energy solutions, serving both public and private sector clients across the UK. 3dsMax ArnoldRenderer Rendering 3dModel 3dVisualiser
    uniE621 Airport Real-Time Visualization
    Produce a Real-Time visualization of an fictional airport that will showcase Amutri's Online Visualization Tool. Amutri's Web-Based visual tool is a low-barrier technical-knowledge, web-based visualization tool to showcase and evaluate designs through interactive experiences. 3dsMax UnrealEngine UE5 3dVisualizer 3dModeller RealTime GameEngine
    uniE621 Rolls-Royce Small Modular Reactor
    Produce a Real-Time visualization of the Roll Royce SMR (Small Modular Reactor) that will be used to showcase the potential design within the Roll Royce company. 3dsMax UnrealEngine 3dVisualizer 3dModeller ArnoldRenderer Rendering RollsRoyce
    uniE621 Vertical Take-Off Visual
    Produce a Real-Time visualization of a passenger port for Vertical Take-Off vehicle that will showcase potential clients the capability of Vertical Take-Off vehicles. 3dsMax 3dModeller Unity3d Unity 3dVisualizer 3dModeller RealTime GameEngine
    uniE621 Gatwick Airport Bus Shelter
    Produce a visual concept with high resolution images showcasing the Shuttle-Bus Shelters for Gatwick Airport North Terminal. This design will then be implemented as the final product at the airport. Illustrating the many features of the design that will be used by the public. 3dsMax 3dDesigner 3dVisualizer 3dModeller ArnoldRenderer Rendering
    uniE621 Worcester Mobility Hub
    Produce a visual concept with high resolution images showcasing a potential design for the Worcester Cathedral Square. Illustrating the many features of the design that will be used by the public. This will then be presented to the local council for project sign-off. 3dsMax 3dDesigner 3dVisualizer 3dModeller ArnoldRenderer Rendering