Available to hire
I am a 2D designer and digital illustrator with 15+ years in the mobile and animation industries, serving as a Senior Artist, Project Mentor, and freelance professional.
I create high-quality digital assets and bring traditional drawing techniques to digital production. I excel at mentoring artists and building efficient pipelines in fast-paced studio environments.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Senior Asset Designer at Big Viking Games
April 30, 2025 - October 7, 2025Project Management: Active Lead for Yo World and Fish World. Managed a small team of four designers’ daily assignments by coaching, revising submissions and performing final reviews before product approval.
Senior Asset Designer at Big Viking Games
April 30, 2025 - October 7, 2025Lead design and export of assets for in-game navigation and user experience; managed a small team of four designers by coaching, revising submissions and performing final reviews before product approval.
Senior Artist, Animator, Acting Art Lead at Big Viking Games
January 1, 2025 - January 1, 2025Guided 2D visual direction for YoWorld on Facebook's Game Room; designed original and photo-bashed assets, vector art; mentored and trained art team members.
Asset Designer at Glu Mobile Inc. (Now Electronic Arts)
September 30, 2020 - October 7, 2025Project Graphics Designer for ‘Kim Kardashian Hollywood’ and ‘Kendall & Kylie’ interactive game product.
Asset Designer at Glu Mobile Inc. (Now Electronic Arts)
September 30, 2020 - October 7, 2025Project Graphics Designer for 'Kim Kardashian Hollywood' and 'Kendall & Kylie' interactive game product.
2D Artist / Animator at Glu Mobile / EA Games
January 1, 2020 - January 1, 2020Designed assets in clothing, hairstyles, and accessories for Kim Kardashian: Hollywood and Kendall & Kylie iOS titles; conducted target demographic research; trained team members in software and stylistic execution; QA.
Asset Designer at Beeline Interactive
November 30, 2014 - October 7, 2025Primary Asset Designer & Prototyper; Lead designer on ‘Ghostbusters’ property & concept game development.
Asset Designer at Beeline Interactive
November 30, 2014 - October 7, 2025Primary Asset Designer & Prototyper; Lead designer on 'Ghostbusters' property & concept game development.
2D Artist / Concept at Beeline Interactive
January 1, 2014 - January 1, 2014Lead concept designer for Ghostbusters iOS; designed all character assets for launch, city map tiles, storyboards. Primary designer for Alien Invasion mobile game; designed spacecrafts, characters (aliens), environment, layout.
Character Designer at Bardel Entertainment
January 1, 2008 - January 1, 2008Created original characters, expression sheets, rotations, and props for 'Zeke’s Pad' YTV series.
Freelance Illustrator / Concept Artist at Various clients including JibJab Media Inc., WildBrain, Cookie Jar Group, Tin Man Creative, Mo-Des Inc. and others
January 1, 2007 - November 27, 2025Freelance illustration and concept art for multiple clients; notable works include co-design of 'Cheesy' mascot for Black Diamond Cheestrings, campaign product design for JDRF, whiteboard graphical instructional recording for Acklands Granger.
Education
Art Fundamentals Certificate at Sheridan Institute
January 1, 2003 - January 1, 2003Bachelor of Applied Arts in Animation at Sheridan Institute
January 1, 2003 - December 31, 20073D Animation Diploma at Seneca @ York University
January 1, 2010 - December 31, 2010Electrical Engineering (1st year) at University of Ottawa
January 1, 2001 - December 31, 2002Art Fundamentals Certificate at Sheridan Institute
January 1, 2003 - December 31, 2003Bachelor of Applied Arts in Animation at Sheridan Institute
January 1, 2003 - December 31, 2007Glenna Carr Scholarship at Sheridan Institute
January 1, 2003 - December 31, 20053D Animation Diploma at Seneca @ York University
January 1, 2010 - October 7, 2025Electrical Engineering (1st year courses) at University of Ottawa
January 1, 2001 - December 31, 2002Qualifications
Glenna Carr Scholarship
January 1, 2003 - December 31, 2005Art Fundamentals Certificate
January 1, 2003 - December 31, 20033D Animation Diploma
January 1, 2010 - October 7, 2025Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services, Other, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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