I am a motivated and detail-oriented 3D designer based in NYC, specializing in product visualization, photorealistic rendering, and CAD workflows. I excel in hard-surface modeling, procedural modeling pipelines, lighting design, and texturing, and I am eager to apply my technical and creative skills in 3D and CAD design.

Philip Ricciuti

I am a motivated and detail-oriented 3D designer based in NYC, specializing in product visualization, photorealistic rendering, and CAD workflows. I excel in hard-surface modeling, procedural modeling pipelines, lighting design, and texturing, and I am eager to apply my technical and creative skills in 3D and CAD design.

Available to hire

I am a motivated and detail-oriented 3D designer based in NYC, specializing in product visualization, photorealistic rendering, and CAD workflows.
I excel in hard-surface modeling, procedural modeling pipelines, lighting design, and texturing, and I am eager to apply my technical and creative skills in 3D and CAD design.

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Language

English
Fluent

Work Experience

Freelance Experiential Visualization at Independent Freelancer
September 1, 2025 - Present
Providing experiential visualization services for New York-based clients, including 3D visualization, lighting, and rendering; collaborating with teams across projects.
Autodesk Ambassador at Autodesk
September 1, 2024 - October 8, 2025
Contributed to the development of Autodesk's Student Ambassador Program by providing feedback and shaping program values. Assisted in creating the program calendar, events, and social media hubs to enhance engagement with students. Created and maintained Autodesk's first student Discord hub with 400+ members. Delivered 3D planning visuals for the Boston Marathon '27th Mile' after-party. Recreated Government Center using GIS imports with SketchUp for scale-accurate context. Modeled tents, truss/stage, banners, and A-frame signage to vendor dimensions. Lit and rendered 3 flythroughs and 6 hero stills in Blender (Cycles) on a tight schedule. Packaged organized source files and review-ready deliverables; aligned with brand/site constraints.
Autodesk Ambassador at Autodesk
September 1, 2024 - October 8, 2025
Contributed to the development of Autodesk's Student Ambassador Program by providing feedback and shaping program values. Created and maintained Autodesk's first student Discord hub with 400+ members. Delivered 3D planning visuals for the Boston Marathon “27th Mile” after-party. Recreated Government Center using GIS imports with SketchUp for scale-accurate context. Modeled tents, truss/stage, banners, and A-frame signage to vendor dimensions. Lit and rendered 3 flythroughs and 6 hero stills in Blender (Cycles) on a tight schedule. Packaged organized source files and review-ready deliverables; aligned with brand/site constraints.
Unreal Engine Previsualization Teacher's Assistant at Wasserman
May 1, 2024 - October 8, 2025
Led hands-on Unreal Engine 5 workshops on sequencer, lumen, blocking, lighting, and shot planning for visualization and cinematic storytelling. Gave regular critique and guidance on complex technical issues, visual development and art direction. Coordinated course operations such as scheduling, reviewed student work, project due dates, and created Python scripts for students for linking projects.
Unreal Engine Previsualization Teacher’s Assistant at Wasserman
May 1, 2024 - October 8, 2025
Led hands-on Unreal Engine 5 workshops on sequencer, Lumen, blocking, lighting, and shot planning for visualization and cinematic storytelling. Provided regular critique and guidance on complex technical issues, visual development and art direction. Coordinated course operations such as scheduling, reviewed student work, project due dates, and created Python scripts for students linking projects.
Class Assistant at Rochester Institute of Technology
July 31, 2023 - November 30, 2023
-Created demo reel for the 3DDD program to enhance brand visibility. -Edited and compiled a showcase reel for online and in-person exhibitions, incorporating animation and motion graphics. -Collaborated with professors and program advisors to refine and publish promotional materials.

Education

Bachelor of Fine Arts at Rochester Institute of Technology
January 11, 2030 - May 1, 2025
Bachelor of Fine Arts - 3D Digital Design | Metals & Jewelry Design Minor at Rochester Institute of Technology
January 11, 2030 - May 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Manufacturing, Education, Professional Services