Kevin Hong-Ming Newbury
I'm a Mobile Developer with experience building and deploying cross-platform mobile applications using Flutter and SwiftUI, cloud services, and a strong background in UI/UX implementation.
About
I’m a Mobile Developer with experience building and deploying cross-platform mobile applications using Flutter and SwiftUI, cloud services, and a strong background in UI/UX implementation.
I excel at delivering polished, performant apps and thrive in multi-disciplinary teams to bring ideas from concept to tangible user experiences.
- 6 years' experience
- Joined October 2025
Industry experience
- Software & Internet
- Media & Entertainment
- Education
- Gaming
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Work experience
Developed and maintained a cross-platform mobile application in Flutter for iOS and Android; collaborated with designers to implement responsive, brand-aligned UIs; integrated third-party SDKs and APIs including Google Cast, AirPlay, Shopify, and video streaming; managed App Store and Google Play deployment, including submission, release management, and troubleshooting rejections; implemented state management, custom animations, and reusable widgets; participated in Agile sprints, provided estimates, conducted code reviews, and improved build pipelines; contributed to STEMuli (Unity) educational game by developing UI components, resolving cross-platform build issues, and improving runtime performance; created internal tooling and documentation to streamline development workflows.
Built and maintained a cross-platform Flutter iOS/Android app for Texas Style Wrestling; collaborated with designers to create responsive, brand-compliant UIs and integrated third-party SDKs/APIs including Google Cast, AirPlay, and Shopify. Managed App Store and Google Play deployment, release workflows, and troubleshooting rejections. Implemented state management, custom animations, and reusable widgets to maintain scalable codebases. Contributed to the STEMuli Unity project, developing cross-platform multiplayer UI components (menus, quest logs, dialogues), resolving cross-platform build issues, and improving runtime performance on mobile. Created internal tooling and documentation to streamline development workflows and support Agile sprints with estimates and code reviews.
Software Developer responsible for cross-platform mobile projects, including Texas Style Wrestling (iOS/Android app in Flutter) and STEMuli (Educational Multiplayer Game in Unity). Built and maintained cross-platform Flutter apps for iOS and Android, collaborated with designers to implement responsive UIs, integrated third-party SDKs and APIs (e.g., Google Cast, AirPlay, Shopify, video streaming), and handled App Store and Google Play submissions, release management, and troubleshooting. Implemented state management, custom animations, and reusable widgets for maintainable codebases, and participated in Agile sprints with estimates and code reviews to improve build pipelines. Created documentation and internal tools to streamline development workflows and resolved cross-platform build issues to optimize performance.
Education· 6
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