I’m a BA (Hons) Animation graduate from the University of the West of England, and I combine strong technical ability with a passion for visual storytelling. In my final year, I directed and produced Guerrilla Tape, a fully CG short film created in collaboration with fellow UWE students, voice actors, and a music producer. This film was created with Maya and rendered with Arnold. I’m skilled in 3D tools such as Maya and Adobe Substance Painter, and experienced with editing and compositing in Adobe Creative Suite. Outside university, I’ve produced an animation and immersive visuals for music events, using visual programming, 3D animation, and motion graphics to enhance live performances and client branding. These projects strengthened my ability to meet briefs and deliver under tight deadlines. I’m motivated to build on the momentum from UWE and continue developing my creative and 3D software technical skills, especially in a professional studio setting.

Lukas Pretorius

I’m a BA (Hons) Animation graduate from the University of the West of England, and I combine strong technical ability with a passion for visual storytelling. In my final year, I directed and produced Guerrilla Tape, a fully CG short film created in collaboration with fellow UWE students, voice actors, and a music producer. This film was created with Maya and rendered with Arnold. I’m skilled in 3D tools such as Maya and Adobe Substance Painter, and experienced with editing and compositing in Adobe Creative Suite. Outside university, I’ve produced an animation and immersive visuals for music events, using visual programming, 3D animation, and motion graphics to enhance live performances and client branding. These projects strengthened my ability to meet briefs and deliver under tight deadlines. I’m motivated to build on the momentum from UWE and continue developing my creative and 3D software technical skills, especially in a professional studio setting.

Available to hire

I’m a BA (Hons) Animation graduate from the University of the West of England, and I combine strong technical ability with a passion for visual storytelling.

In my final year, I directed and produced Guerrilla Tape, a fully CG short film created in collaboration with fellow UWE students, voice actors, and a music producer. This film was created with Maya and rendered with Arnold. I’m skilled in 3D tools such as Maya and Adobe Substance Painter, and experienced with editing and compositing in Adobe Creative Suite. Outside university, I’ve produced an animation and immersive visuals for music events, using visual programming, 3D animation, and motion graphics to enhance live performances and client branding. These projects strengthened my ability to meet briefs and deliver under tight deadlines. I’m motivated to build on the momentum from UWE and continue developing my creative and 3D software technical skills, especially in a professional studio setting.

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Language

English
Fluent

Work Experience

Director and Producer at Guerrilla Tape (Self-initiated CG short film)
January 1, 2024 - Present
Directed and produced Guerrilla Tape, a fully CG short film created in collaboration with fellow UWE students, voice actors, and a music producer. Used Maya and Arnold; handled editing and compositing in Adobe Creative Suite; involved 3D animation, lighting, and motion graphics to support the project.
Director & Producer at Guerrilla Tape (short CG film)
December 31, 2024 - October 11, 2025
Directed and produced Guerrilla Tape, a full CG short film created in collaboration with fellow UWE students, voice actors, and a music producer. Used Autodesk Maya and Arnold for production; edited and composed; rendered using Arnold; oversaw project delivery and final visuals.
Lighting Designer / Visual Programmer at Freelance Live Events & Festivals
January 1, 2023 - Present
Participated in paid work and work-experience at live music events and festivals, programming lighting and using projectors, lasers and LED screens. Used node-based programming and TouchDesigner for projection-mapped visuals; collaborated with performers and production teams to deliver live visuals.

Education

BA (Hons) Animation at University of the West of England
January 1, 2022 - January 1, 2025
BA (Hons) Animation at University of the West of England
January 1, 2022 - January 1, 2025
BA (Hons) Animation at University of the West of England
January 1, 2022 - January 1, 2025

Qualifications

GCSE Mathematics (Grade 8)
January 11, 2030 - October 11, 2025
GCSE English Language (Grade 7)
January 11, 2030 - October 11, 2025
GCSE English Literature (Grade 7)
January 11, 2030 - October 11, 2025
A-level Physics (Grade C)
January 11, 2030 - October 11, 2025
A-level Mathematics (Grade D)
January 11, 2030 - October 11, 2025
A-level Fine Art
January 11, 2030 - October 11, 2025

Industry Experience

Media & Entertainment, Professional Services, Software & Internet, Education, Other