Hi, I’m Daniel Johnson—a 3D artist and generalist based in Portmore, Jamaica. I love bringing characters, environments, and assets to life from concept to final production, and I’m eager to contribute to every stage of the 3D pipeline. I’m excited about the opportunity to work with Funovus, admiring the creativity and quality of your projects. I’m committed to collaborating with a talented team to realize bold visuals and stories, while growing my skills along the way.

Daniel Johnson

Hi, I’m Daniel Johnson—a 3D artist and generalist based in Portmore, Jamaica. I love bringing characters, environments, and assets to life from concept to final production, and I’m eager to contribute to every stage of the 3D pipeline. I’m excited about the opportunity to work with Funovus, admiring the creativity and quality of your projects. I’m committed to collaborating with a talented team to realize bold visuals and stories, while growing my skills along the way.

Available to hire

Hi, I’m Daniel Johnson—a 3D artist and generalist based in Portmore, Jamaica. I love bringing characters, environments, and assets to life from concept to final production, and I’m eager to contribute to every stage of the 3D pipeline.

I’m excited about the opportunity to work with Funovus, admiring the creativity and quality of your projects. I’m committed to collaborating with a talented team to realize bold visuals and stories, while growing my skills along the way.

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Language

English
Fluent

Work Experience

Lead 3D Artist & Generalist at Void Breaker (Personal Game Project)
January 1, 2024 - Present
Created original 3D characters, environments, and props inspired by Jamaican folklore. Produced detailed models, textures, and rigging for game-ready assets in Unreal Engine. Developed visual style guides and asset pipelines to maintain cohesive art direction.
3D Character Artist at Unreal Marketplace
December 31, 2024 - October 20, 2025
Modeled, sculpted, and textured a fully rigged 3D character for marketplace release. Optimized assets for real-time rendering in Unreal Engine. Applied realistic clothing, accessories, and facial expressions.
3D Artist & Illustrator at Freelance
December 31, 2024 - October 20, 2025
Produced 3D assets and concept illustrations for indie projects and commissions. Delivered high-quality work under deadlines, adapting to client specifications. Built a diverse portfolio showcasing characters, props, and environment pieces.

Education

Self-Taught Digital Artist / Online Courses at Online Courses
January 1, 2019 - October 20, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet