I started focusing on Game Programming in 2017 during university, earning a Bachelor's in Computer Science. I built a game with procedural content generation in my bachelor's thesis, and I'm proficient in C# and Unity, with multiplayer know-how via Photon Engine and backend experience with Unity Game Services. Besides game development, I spent 4+ years in cigarette machinery as a Project Manager and Development Engineer, completing 30+ projects and services. I enjoy collaborating with cross-functional teams and learning new technologies to deliver engaging experiences.

KAS RAYGAPUTRA ILAGA

I started focusing on Game Programming in 2017 during university, earning a Bachelor's in Computer Science. I built a game with procedural content generation in my bachelor's thesis, and I'm proficient in C# and Unity, with multiplayer know-how via Photon Engine and backend experience with Unity Game Services. Besides game development, I spent 4+ years in cigarette machinery as a Project Manager and Development Engineer, completing 30+ projects and services. I enjoy collaborating with cross-functional teams and learning new technologies to deliver engaging experiences.

Available to hire

I started focusing on Game Programming in 2017 during university, earning a Bachelor’s in Computer Science. I built a game with procedural content generation in my bachelor’s thesis, and I’m proficient in C# and Unity, with multiplayer know-how via Photon Engine and backend experience with Unity Game Services.

Besides game development, I spent 4+ years in cigarette machinery as a Project Manager and Development Engineer, completing 30+ projects and services. I enjoy collaborating with cross-functional teams and learning new technologies to deliver engaging experiences.

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Experience Level

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Intermediate
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Language

Work Experience

Lead Game Programmer at Gema Games Studio (PT Kreasi Baru Digital)
April 1, 2015 - Present
Lead game programmer at an indie studio; currently developing Turn-based JRPG (Project Emilie).
Senior Game Programmer at GINVO Studio (PT GINVO Indonesia Grup)
April 1, 2025 - October 13, 2025
Senior Game Programmer; mobile games development; contributed to 3D Lifesim NPCVille and 3D TPS Online VirtuarZ, plus B2B games for clients.
Project Manager, Development Engineer at PT Cahaya Energi Internasional
April 1, 2025 - October 13, 2025
Technical service company servicing Cigarette secondary processing; relocated and supervised multiple maker/packer machines and coordinated 20+ client requests.
Programmer, Co-Founder at AIOUS Production
August 1, 2020 - October 13, 2025
Game startup focusing on AAA Action Game prototypes; funded by Indigo Game Startup Incubation TELKOM 2020; SEA Game Awards finalist and BEKRAF presence.
Game Programmer at SoftLeafGame
August 1, 2018 - October 13, 2025
Game startup providing B2B services and IPs Radiance and Project A; Radiance is an Adventure Action Game and Aious is an Action RPG.
Game Developer at Intelligent System Research Lab (Universitas Dian Nuswantoro)
April 1, 2019 - October 13, 2025
Research lab projects; developed and published projects with BPMPK Kemdikbudristek RI.
Project Manager, Game Programmer at Perfect Tales
May 1, 2025 - Present
Project Manager and Game Programmer for an indie team building World of Tales MMORPG; using Unity, Photon, Unity Game Services; Git for version control; IK animation.
Lead Game Programmer at Gema Games Studio (PT Kreasi Baru Digital)
April 1, 2015 - Present
Lead Game Programmer at an indie game studio; currently developing turn-based JRPG (Project Emilie). Responsible for core gameplay systems, architecture, and collaboration with designers and artists; building multiplayer features with Photon/Unity Game Services.
Project Manager, Development Engineer at PT Cahaya Energi Internasional
April 1, 2025 - October 13, 2025
Technical service company serving cigarette manufacturing equipment; relocated multiple machines (Protos 80C, Link-up Protos M1–8, Focke 350S); oversaw 20+ part requests and coordinated 30+ services/projects.
Programmer, Co-Founder at AIOUS Production
August 1, 2020 - October 13, 2025
Game startup focusing on IP games; developed AAA action game prototypes; secured funding through Indigo Game Startup Incubation (Telkom 2020); recognized as SEA Game Awards finalist and BEKRAF Game Prime Indonesia 2019.
Game Programmer at SoftLeafGame
August 1, 2018 - October 13, 2025
Game startup providing B2B services; created Radiance and Aious projects; contributed to IPs Radiance (space adventure) and Aious; participated in industry showcases and achievements.
Game Developer at Intelligent System Research Lab (Universitas Dian Nuswantoro)
April 1, 2019 - October 13, 2025
Research lab projects; completed and published 2 projects with BPMPK Kemendikbudristek RI; contributed to campus assignments and projects.
Project Manager, Game Programmer at Perfect Tales
May 1, 2025 - Present
Indie game studio team of 4; developing World of Tales, an online MMORPG; implementing Unity, Photon, Unity Game Services; version control with Git; focus on modular, scalable code and animation features like Inverse Kinematics.

Education

Bachelor Degree in Computer Science at Universitas Dian Nuswantoro
August 1, 2015 - March 1, 2019
Bachelor Degree in Computer Science at Universitas Dian Nuswantoro
August 1, 2015 - March 1, 2019

Qualifications

EC-Council Certified Blockchain Professional
January 1, 2022 - October 13, 2025
Cisco Certified Network Associate Service Provider Operations (CCNA SP)
January 1, 2015 - October 13, 2025
Cisco Certified Network Associate Industrial (CCNA I)
January 1, 2014 - October 13, 2025
EC-Council Certified Blockchain Professional
January 1, 2022 - October 13, 2025
Cisco Certified Network Associate Service Provider Operations (CCNA)
January 1, 2015 - October 13, 2025
Cisco Certified Network Associate Industrial (CCNA I)
January 1, 2014 - October 13, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment