Hi, I’m Otavio, a software developer with 5 years of experience in games and applications, delivering experiences to hundreds of thousands of customers through partnerships with Hasbro, Paramount, Globo, and more. I enjoy building engaging experiences and leading teams from diverse backgrounds, always aiming for the best possible outcome. I’m based in São Paulo, Brazil, and I love turning ambitious ideas into solid, scalable systems. I’m motivated by collaboration, mentorship, and shipping polished products that players love.

Otavio A A Ribeiro

Hi, I’m Otavio, a software developer with 5 years of experience in games and applications, delivering experiences to hundreds of thousands of customers through partnerships with Hasbro, Paramount, Globo, and more. I enjoy building engaging experiences and leading teams from diverse backgrounds, always aiming for the best possible outcome. I’m based in São Paulo, Brazil, and I love turning ambitious ideas into solid, scalable systems. I’m motivated by collaboration, mentorship, and shipping polished products that players love.

Available to hire

Hi, I’m Otavio, a software developer with 5 years of experience in games and applications, delivering experiences to hundreds of thousands of customers through partnerships with Hasbro, Paramount, Globo, and more. I enjoy building engaging experiences and leading teams from diverse backgrounds, always aiming for the best possible outcome.

I’m based in São Paulo, Brazil, and I love turning ambitious ideas into solid, scalable systems. I’m motivated by collaboration, mentorship, and shipping polished products that players love.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Language

Portuguese
Fluent
English
Advanced
Japanese
Beginner

Work Experience

Embedded System Engineer & Developer at Real Games Studio
August 31, 2024 - October 13, 2025
Peppa Pig project: Developed system architecture; designed game flow for Windows; integrated fiscal input via Arduino.
Embedded System Engineer & Developer at Real Games Studio
August 31, 2024 - October 13, 2025
For Peppa Pig: developed and designed system architecture; developed game flow for Windows; integrated fiscal input via Arduino.
Embedded System Engineer & Developer at Real Games Studio
August 31, 2024 - October 13, 2025
Developed and designed system architecture; developed game flow for Windows; integrated fiscal input via Arduino.
Embedded System Engineer & Developer - Peppa Pig at Real Games Studio
August 1, 2024 - October 13, 2025
Developed and designed system architecture. Developed game flow for Windows. Integrated fiscal input via Arduino.
Online Multiplayer System Architect at Real Games Studio
April 30, 2024 - October 13, 2025
Totvs - Missão 42: Developed online system architecture for multiplayer; managed performance and optimization; assisted with game design.
Online multiplayer system architect & developer at Real Games Studio
April 30, 2024 - October 13, 2025
For Totvs - Missão 42: developed and designed an online system architecture for multiplayer; managed performance and optimization; assisted with game design.
Online Multiplayer System Architect at Totvs
April 30, 2024 - October 13, 2025
Developed and designed an online system architecture for multiplayer; managed performance and optimization; assisted with game design.
Online System Architect (Multiplayer) at Totvs - Missão 42
April 1, 2024 - October 13, 2025
Developed and designed an online system architecture for multiplayer. Managed performance and optimization. Assisted with game design.
Embedded System Engineer & Developer at Real Games Studio
March 1, 2024 - Present
Cuboo: Wrote documentation and architecture of device communication via the web; Defined game flow and Windows integration; Served as Project Owner and liaison with the client.
Project Owner / Game Developer at Real Games Studio
March 1, 2024 - Present
Wrote documentation and architecture of communication between devices via the web for Cuboo. Developed the game flow of an Android game. Served as Project Owner and mediated contact between the developer team and the client.
Project Owner - Cuboo at Real Games Studio
March 1, 2024 - Present
Wrote documentation and architecture of communication between devices via the web. Developed the game flow of one of the Android games. Mediated contact between the developer team and the client.
Project Owner at Real Games Studio
March 1, 2024 - Present
Wrote documentation and architecture of communication between devices via the web; developed the game flow for an Android game; mediated contact between the developer team and the client.
System Architect & Developer at Real Games Studio
September 30, 2023 - October 13, 2025
Fantástico - Mosaico: Designed local system architecture for synchronization between devices; developed the application; network and application performance optimization.
System Architect & Developer at Real Games Studio
September 30, 2023 - October 13, 2025
For Fantástico - Mosaico: developed and designed local system architecture for synchronization between devices; developed the application; network and application performance optimization.
Software Engineer at Fantástico
September 30, 2023 - October 13, 2025
Developed and designed local system architecture for synchronization between devices; developed the application; network and application performance optimization.
Local System Architect at Fantástico - Mosaico
September 1, 2023 - October 13, 2025
Developed and designed local system architecture for synchronization between devices. Developed the application. Network and application performance optimization.
Designer & Developer at Real Games Studio
June 30, 2023 - October 13, 2025
Dungeons and Dragons - Herbalist: Designed local communication systems and protocols; developed game flow integrating Android and Windows; produced NFC integration with Unity.
Game Flow Designer at Real Games Studio
June 30, 2023 - October 13, 2025
For Dungeons and Dragons - Herbalist: designed local communication systems and protocols; developed game flow integrating Android and Windows; produced NFC integration with Unity.
Developer at Dungeons and Dragons
June 30, 2023 - October 13, 2025
Designed local communication systems and protocols; developed game flow integrating Android and Windows; produced NFC integration with Unity.
Herbalist at Dungeons and Dragons
June 1, 2023 - October 13, 2025
Designed local communication systems and protocols. Developed game flow integrating Android and Windows. Produced NFC integration with Unity.
Game Developer at Real Games Studio
February 1, 2021 - Present
Developed core features for Real Games Studio's Android project, wrote documentation and architecture for communication between devices via the web, implemented game flow, served as Project Owner, and mediated between the developer team and the client.
Game Developer at Real Games Studio
February 1, 2021 - Present
Developed and maintained game features across multiple projects. Responsible for architecture and documentation, and contributed to Android game flow. Served as Project Owner and facilitated communication between the developer team and clients. Start date 2021-02-01; ongoing responsibilities.
Game Developer at Real Games Studio
February 1, 2021 - Present
Developed game flows for Android games; wrote documentation and architecture for communication between devices via the web; served as Project Owner and liaison between the developer team and the client.

Education

Bachelor's degree in Game Design at Anhembi Morumbi
January 1, 2015 - December 31, 2021
Start Course at SAGA
January 1, 2014 - August 1, 2014
Bachelor's degree in Game Design at Anhembi Morumbi
January 1, 2015 - December 1, 2021
Course at SAGA
January 1, 2014 - August 1, 2014
Bachelor's degree at Anhembi Morumbi
January 1, 2015 - December 31, 2021
Course at Saga
January 1, 2014 - August 1, 2014
Bachelor's degree at Game Design, Anhembi Morumbi
January 1, 2015 - December 31, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services