I am a passionate software developer with a Master's degree in Computer Engineering from Politecnico di Torino, specializing in full-stack development and extensive experience in various technologies. My journey in technology has been a continuous process of learning and growth, where I embrace new challenges and innovations in the tech landscape. I enjoy collaborating with teams and enjoy creating applications that improve workflows and enhance user experience.

Klajd Mytari

I am a passionate software developer with a Master's degree in Computer Engineering from Politecnico di Torino, specializing in full-stack development and extensive experience in various technologies. My journey in technology has been a continuous process of learning and growth, where I embrace new challenges and innovations in the tech landscape. I enjoy collaborating with teams and enjoy creating applications that improve workflows and enhance user experience.

Available to hire

I am a passionate software developer with a Master’s degree in Computer Engineering from Politecnico di Torino, specializing in full-stack development and extensive experience in various technologies. My journey in technology has been a continuous process of learning and growth, where I embrace new challenges and innovations in the tech landscape. I enjoy collaborating with teams and enjoy creating applications that improve workflows and enhance user experience.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Albanian
Fluent
English
Advanced
Italian
Fluent
Spanish; Castilian
Intermediate

Work Experience

Frontend Developer at Blue Reply FS
October 1, 2024 - Present
Managing a poll portal for client's employees; using React with TypeScript and Redux; handling special table registers and UI elements via PrimeReact; enhancing data display efficiency and user experience.
Frontend Developer at Blue Reply FS
September 1, 2024 - Present
Deepening Angular 12 expertise by developing and maintaining the website for a leading Italian insurance company; front-end and back-end integration, feature development, bug fixing, and updating legacy AngularJS code; expanding knowledge of PrimeNG components and advanced data manipulation in Angular.
Unity Developer at Protocube Reply
August 30, 2024 - October 14, 2025
Developed filter selection logic and user interface for a fashion and retail client using Unity and the Nova UI library; researched and implemented a custom blur effect.
Rhino 6 Plugin Developer at Protocube Reply
June 30, 2024 - October 14, 2025
Researched and developed a version control solution to track changes made by users inside a Rhino 6 project file.
Holographic Application Developer at Protocube Reply
February 1, 2024 - October 14, 2025
Developed a remote controller and 3D viewer app to display real-time 3D models on a ProtoM holographic device; migrated the application to Vue 3 and TypeScript, enabling interaction via an iPhone remote controller using socket communication.
Automation Test Engineer at Protocube Reply
December 1, 2023 - October 14, 2025
Developed unit tests in .NET Framework with RhinoCommon plugin to modify 2D profiles in Rhino 6, export scenes to SVG, and compare results with user feedback.
AR Developer at Protocube Reply
November 1, 2023 - October 14, 2025
Developed, tested, and deployed an AR application in Unity for virtual glasses fitting using AR Foundation, ARKit; gained experience in augmented reality and Unity development.
Python/Django Developer at Protocube Reply
October 1, 2023 - October 14, 2025
Developed backend functionality in Python and Django for an app back-office, enabling filtering and sorting of glasses models by color codes; built foundational Django knowledge and enhanced Python skills.
Flutter Developer at Protocube Reply
September 1, 2023 - October 14, 2025
Developed a Flutter app for displaying bus terminals and timetables in major Albanian cities; designed in Figma, integrated Google Maps and AdMob, and deployed on Android; mastered Flutter, Dart, app deployment, and monetization via AdMob and AppLovin.
Software Optimization Engineer at Protocube Reply
August 1, 2023 - October 14, 2025
Analyzed, tested, and optimized a C# plugin for the Rhinoceros platform, reducing execution time for key commands and improving overall performance.
3D Graphics Developer at Orbyta Tech
April 1, 2023 - October 14, 2025
Downloaded, converted, and textured, programmatically, configurable GLTF models from a client’s website using a graphic library, and uploaded them to AWS S3 for storage and access.
Full-Stack Developer at Orbyta Tech
January 1, 2023 - October 14, 2025
Developed, tested, and maintained a web application for managing customer companies' legal compliances and employee certifications; proficient with Angular 11, .NET Core 5, MSSQL, and Azure Blob Storage; experienced in full-stack development and Agile SCRUM.
Unity Game Developer at Orbyta Tech
July 1, 2022 - October 14, 2025
Developed and maintained a mobile and WebGL quiz video game for a medical competition; improved Unity skills; managed C# API REST calls with UnityWebRequest; enhanced level design and UX/UI.
Mobile Application Developer at Orbyta Tech
January 1, 2022 - October 14, 2025
Developed and maintained an LMMS mobile application for internal use by automotive client's employees.
Social Networking Platform Developer (Internship) at Orbyta Tech
November 1, 2021 - October 14, 2025
Developed a social 3D platform where users log in via Facebook, interact in a virtual world, chat, and play games; integrated Android/iOS app and hosted on AWS EC2 with Windows Server; built with Unity 3D, AWS, .NET Core 5, C#, Mirror Networking, and Facebook SDK.
2D Animation Researcher at Orbyta Tech
July 30, 2021 - October 14, 2025
Researched faster methods to animate 2D cartoons by using 3D models renders with Blender's Grease Pencil tool; wrote Python addons to optimize frame animations through the scene.
Frontend Developer at Blue Reply FS
October 1, 2024 - Present
Managing a poll portal for the client's employees using React with TypeScript and Redux; implementing special table registers and UI elements via PrimeReact to display data efficiently.
Frontend Developer at Blue Reply FS
September 1, 2024 - Present
Developing and maintaining the website for a leading Italian insurance company with Angular 12; integrating front-end and back-end features, updating legacy AngularJS code, and using PrimeNG for rich UI components.
Unity Developer at Protocube
August 30, 2024 - October 14, 2025
Developed filter selection logic and user interface for a fashion and retail client using Unity and the Nova UI library; researched and implemented a custom blur effect.
Rhino 6 Plugin developer with .NET and C# at Protocube
June 30, 2024 - October 14, 2025
Researched and developed a version control solution to track changes made by users inside a Rhino 6 project file using .NET and RhinoCommon.
Holographic Application Developer at Protocube
February 1, 2024 - October 14, 2025
Developed a remote controller and 3D viewer app to display real-time 3D models on a ProtoM holographic device; migrated and adapted the application to Vue 3 and TypeScript, enabling interaction via an iPhone remote controller using socket communication.
Automation Test Engineer at Protocube
December 1, 2023 - October 14, 2025
Developed unit tests in .NET Framework with RhinoCommon plugin to modify 2D profiles in Rhino 6, export scenes to SVG, and compare results with user feedback.
AR Developer at Protocube
November 1, 2023 - October 14, 2025
Developed, tested, and deployed an AR application in Unity for virtual glasses fitting using AR Foundation; enhanced augmented reality and Unity development skills with ARKit compatibility.
Python/Django Developer at Protocube
October 1, 2023 - October 14, 2025
Developed and tested backend functionality in Python and Django for an app back-office, enabling filtering and sorting of glasses models by color codes; gained foundational knowledge of Django and improved Python skills.
Flutter Developer at Protocube
September 1, 2023 - October 14, 2025
Developed a Flutter app for displaying bus terminals and timetables in major Albanian cities; designed in Figma, integrated Google Maps and AdMob, and deployed on Android; mastered Flutter, Dart, app deployment, and mobile monetization strategies.
Software Optimization Engineer at Protocube
August 1, 2023 - October 14, 2025
Analyzed, tested, and optimized a C# plugin for the Rhinoceros platform, reducing execution time for key commands and improving overall performance.
3D Graphics Developer at Orbyta Tech
April 1, 2023 - October 14, 2025
Downloaded, converted, and textured, programmatically, configurable glTF models from a client’s website using a graphic library, and uploaded them to AWS S3 for storage and access.
Full-Stack Developer at Orbyta Tech
January 1, 2023 - October 14, 2025
Developed, tested, and maintained a web application for managing customer companies' legal compliances and employee certifications; gained proficiency in Angular 11, .NET Core 5, MSSQL, and Azure Blob Storage; experienced in full-stack development and Agile SCRUM.
Unity Game Developer at Orbyta Tech
July 1, 2022 - October 14, 2025
Developed and maintained a mobile and WebGL quiz video game for a medical competition; improved Unity skills, managed REST API calls with UnityWebRequest, and enhanced level design and UX/UI for game environments and user interfaces.
Mobile Application Developer at Orbyta Tech
January 1, 2022 - October 14, 2025
Developed and maintained an LMMS mobile application for internal use by automotive client's employees.
Social Networking Platform Developer (Internship) at Animoka
November 1, 2021 - October 14, 2025
Developed a social 3D platform where users log in via Facebook, interact in a virtual world, chat, and play games; integrated Android/iOS app and hosted on AWS EC2 with a Windows Server; built with Unity 3D, AWS, .NET Core 5, C#, Mirror Networking, and Facebook SDK.
2D animation researcher at Animoka
July 30, 2021 - October 14, 2025
Researched faster methods to animate 2D cartoons by using 3D models renders with Blender's Grease Pencil; wrote Python addons to optimize frame animations through the scene.
Frontend Developer at Blue Reply FS
October 1, 2024 - Present
Currently managing a poll portal for client's employees using React with TypeScript and Redux; implements special table registers and UI elements with PrimeReact to efficiently display data; collaborating with backend to ensure seamless integration.
Frontend Developer at Blue Reply FS
September 1, 2024 - Present
Deepening Angular 12 expertise by developing and maintaining the website for a leading Italian insurance company; focuses on frontend/backend integration, feature delivery, bug fixes, and upgrading legacy AngularJS code; working with PrimeNG components and advanced data manipulation in Angular.
Unity Developer at Protocube
August 30, 2024 - October 14, 2025
Developed filter selection logic and user interface for a fashion and retail client using Unity and the Nova UI library; researched and implemented a custom blur effect.
Rhino 6 Plugin Developer at Protocube
June 30, 2024 - October 14, 2025
Researched and developed a version control solution to track changes made by users inside a Rhino 6 project, using .NET and RhinoCommon.
Holographic Application Developer at Protocube
February 1, 2024 - October 14, 2025
Developed a remote controller and 3D viewer app to display real-time 3D models on a ProtoM holographic device; migrated the application to Vue 3 and TypeScript, enabling interaction via an iPhone remote controller using socket communication.
Automation Test Engineer at Protocube
December 1, 2023 - October 14, 2025
Developed unit tests in .NET Framework with RhinoCommon plugin to modify 2D profiles in Rhino 6, export scenes to SVG, and compare results with user feedback.
AR Developer at Protocube
November 1, 2023 - October 14, 2025
Developed, tested, and deployed an AR application in Unity for virtual glasses fitting using AR Foundation, enhancing augmented reality and Unity development skills.
Python/Django Developer at Protocube
October 1, 2023 - October 14, 2025
Developed and tested backend functionality in Python and Django for an app back-office, enabling filtering and sorting of glasses models by color codes; gained foundational Django knowledge.
Flutter Developer at Protocube
September 1, 2023 - October 14, 2025
Developed a Flutter app for displaying bus terminals and timetables in major Albanian cities; designed in Figma, integrated Google Maps and AdMob, and deployed on Android; mastered Flutter, Dart, and mobile monetization.
Software Optimization Engineer at Protocube
August 1, 2023 - October 14, 2025
Analyzed, tested, and optimized a C# plugin for the Rhinoceros platform, reducing execution time for key commands and improving overall performance.
3D Graphics Developer at Protocube
April 1, 2023 - October 14, 2025
Downloaded, converted, and textured, programmatically, configurable glTF models from a client’s website using a graphic library, and uploaded them to AWS S3 for storage and access.
Full-Stack Developer at Orbyta Tech
January 1, 2023 - October 14, 2025
Developed, tested, and maintained a web application for managing customer companies' legal compliances and employee certifications; proficient in Angular 11, .NET Core 5, MSSQL, and Azure Blob Storage; experienced in full-stack development and Agile SCRUM.
Unity Game Developer at Orbyta Tech
July 1, 2022 - October 14, 2025
Developed and maintained a mobile and WebGL quiz video game for a medical competition; improved Unity skills, managed REST API calls via UnityWebRequest, and enhanced level design and UX/UI.
Mobile Application Developer at Orbyta Tech
January 1, 2022 - October 14, 2025
Developed and maintained an LMMS mobile application for internal use by automotive clients’ employees.
Social Networking Platform Developer (Internship) at Orbyta Tech
November 1, 2021 - October 14, 2025
Developed a social 3D platform with login via Facebook; Android/iOS app integration; hosted on AWS EC2; built with Unity 3D, AWS, .NET Core 5, C#, Mirror Networking, and Facebook SDK.
2D animation researcher at Orbyta Tech
July 30, 2021 - October 14, 2025
Researched faster methods to animate 2D cartoons by using 3D models renders with Blender's Grease Pencil; wrote Python addons to optimize frame animation.
Frontend Developer at Blue Reply FS
October 1, 2024 - Present
Managing a poll portal for the client’s employees using React with TypeScript and Redux. Implemented complex table registers and UI elements with PrimeReact to efficiently display data, and contributed to frontend-backend integration while modernizing legacy code.
Frontend Developer at Blue Reply FS
September 1, 2024 - Present
Deepening Angular 12 expertise by developing and maintaining the website for a leading Italian insurance company, focusing on frontend-backend integration, feature development, bug fixes, and updating legacy AngularJS code to modern standards; exploring PrimeNG components and advanced data manipulation.
Unity Developer at Protocube
August 30, 2024 - October 14, 2025
Developed filter selection logic and UI for a fashion and retail client using Unity and the Nova UI library; researched and implemented a custom blur effect.
Rhino 6 Plugin developer at Protocube
June 30, 2024 - October 14, 2025
Researched and developed a version control solution to track changes made by users inside a Rhino 6 project file.
Holographic Application Developer at Protocube
February 1, 2024 - October 14, 2025
Developed a remote controller and 3D viewer app to display real-time 3D models on a ProtoM holographic device for a renowned Italian fashion brand; migrated and adapted the application to Vue 3 and TypeScript, enabling interaction via an iPhone remote controller using socket communication.
Automation Test Engineer at Protocube
December 1, 2023 - October 14, 2025
Developed unit tests in .NET Framework with RhinoCommon plugin to modify 2D profiles in Rhino 6, export scenes to SVG, and compare results with user feedback.
AR Developer at Protocube
November 1, 2023 - October 14, 2025
Developed, tested, and deployed an AR application in Unity for virtual glasses fitting using AR Foundation, enhancing expertise in augmented reality and Unity development.
Python/Django Developer at Protocube
October 1, 2023 - October 14, 2025
Developed and tested backend functionality in Python and Django for an app back-office, enabling filtering and sorting of glasses models by color codes; gained foundational knowledge of Django and enhanced Python skills.
Flutter Developer at Protocube
September 1, 2023 - October 14, 2025
Developed a Flutter app for displaying bus terminals and timetables in major Albanian cities. Designed in Figma, integrated Google Maps and AdMob, and deployed on Android. Mastered Flutter, Dart, app deployment, and mobile monetization workflows.
Software Optimization Engineer at Protocube
August 1, 2023 - October 14, 2025
Analyzed, tested, and optimized a C# plugin for the Rhinoceros platform, reducing execution time for key commands and improving overall performance.
3D Graphics Developer at Orbyta Tech
April 1, 2023 - October 14, 2025
Downloaded, converted, and textured, programmatically, configurable glTF models from a client’s website using a graphics library, and uploaded them to AWS S3 for storage and access.
Full-Stack Developer at Orbyta Tech
January 1, 2023 - October 14, 2025
Developed, tested, and maintained a web application for managing customer companies' legal compliances and employee certifications; proficiency in Angular 11, .NET Core 5, MSSQL, and Azure Blob Storage; experienced in full-stack development and Agile SCRUM.
Unity Game Developer at Orbyta Tech
July 1, 2022 - October 14, 2025
Developed and maintained a mobile and WebGL quiz video game for a medical competition; improved Unity skills, managed UnityWebRequest REST API calls, and enhanced level design and UX/UI for game environments and user interfaces.
Mobile Application Developer at Orbyta Tech
January 1, 2022 - October 14, 2025
Developed and maintained an LMMS mobile application for internal use by automotive client's employees.
Social Networking Platform Developer (Internship) at Animoka
November 1, 2021 - October 14, 2025
Developed a social 3D platform where users log in via Facebook, interact in a virtual world, chat, and play games. Integrated Android/iOS app and hosted on AWS EC2 with a Windows Server. Built with Unity 3D, AWS, .NET Core 5, C#, Mirror Networking, and Facebook SDK.
2D animation researcher at Animoka
July 30, 2021 - October 14, 2025
Researched faster methods to animate 2D cartoons by using 3D models renders with Blender's Grease Pencil tool. Wrote Python addons to optimize frame animations through the scene.
Frontend Developer at Blue Reply
October 1, 2024 - Present
I am working on a portal for my client, utilizing a React with TypeScript and React Native. I focus on ensuring effective data handling and user experience while collaborating with fellow developers.
Frontend Developer at Blue Reply
October 1, 2024 - October 22, 2025
I deepened my expertise in Angular by developing and maintaining a web application for a leading insurance company. My role included enhancing the user interface and collaborating with design teams to create an appealing experience.
Holographic Application Developer at Prototube Reply
February 28, 2024 - October 22, 2025
Developed a remote controller using Vue.js and TypeScript, enabling interaction with an iPhone remote controller using sockets.
Automation Test Engineer at Prototube Reply
December 31, 2023 - October 22, 2025
Worked on a plugin to initially model 3D profiles in Rhino, exporting series to V6, and capturing results with user feedback.
AR Developer at Prototube Reply
December 31, 2023 - October 22, 2025
Designed and deployed an AR application for virtual fashion displays, incorporating interactive design elements.
Full-Stack Developer at Ortybia Tech
January 31, 2022 - October 22, 2025
Developed, tested, and maintained a web application to manage a client's compliance and enterprise certifications, enhancing user capabilities in Angular.

Education

Master's Degree at Politecnico di Torino
March 1, 2019 - December 1, 2021
Master's Degree in Computer Engineering at Politecnico di Torino
March 1, 2019 - December 1, 2021
Master's Degree in Computer Engineering at Politecnico di Torino
March 1, 2019 - December 1, 2021
Master's Degree in Computer Engineering at Politecnico di Torino
March 1, 2019 - December 1, 2021
Master's Degree in Computer Engineering at Politecnico di Torino
January 1, 2019 - January 1, 2021

Qualifications

Advanced C1 English
November 17, 2023 - October 14, 2025
Advanced C1 English (Cambridge)
November 17, 2023 - October 14, 2025
Advanced C1 English
November 17, 2023 - October 14, 2025
Advanced C1 English
November 17, 2023 - October 14, 2025
English Certificate in Advanced I
October 12, 2023 - October 22, 2025

Industry Experience

Software & Internet, Media & Entertainment, Professional Services, Gaming, Education, Financial Services, Retail

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

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