With over 22 years of experience in C++ and 3D engine development, I am a Senior Unreal Developer. My most recent project was at Saipher ATC, a leading company in air traffic control simulation and training, where I designed and implemented an aircraft tower control simulator using Unreal and C++. I apply my knowledge of computer graphics, games, and AI to create realistic and engaging simulations for air traffic controllers. I am passionate about music and sound production, nicknamed The Sonic Wizard. I enjoy playing stringed instruments from guitar to bass and viola, and I compose instrumental progressive rock/metal with elements of electronica and Brazilian flair. You can listen to my music on YouTube at _Email not available. Sign in: https://www.twine.net/signup_

Williäm Wolff

With over 22 years of experience in C++ and 3D engine development, I am a Senior Unreal Developer. My most recent project was at Saipher ATC, a leading company in air traffic control simulation and training, where I designed and implemented an aircraft tower control simulator using Unreal and C++. I apply my knowledge of computer graphics, games, and AI to create realistic and engaging simulations for air traffic controllers. I am passionate about music and sound production, nicknamed The Sonic Wizard. I enjoy playing stringed instruments from guitar to bass and viola, and I compose instrumental progressive rock/metal with elements of electronica and Brazilian flair. You can listen to my music on YouTube at _Email not available. Sign in: https://www.twine.net/signup_

Available to hire

With over 22 years of experience in C++ and 3D engine development, I am a Senior Unreal Developer. My most recent project was at Saipher ATC, a leading company in air traffic control simulation and training, where I designed and implemented an aircraft tower control simulator using Unreal and C++. I apply my knowledge of computer graphics, games, and AI to create realistic and engaging simulations for air traffic controllers.

I am passionate about music and sound production, nicknamed The Sonic Wizard. I enjoy playing stringed instruments from guitar to bass and viola, and I compose instrumental progressive rock/metal with elements of electronica and Brazilian flair. You can listen to my music on YouTube at Email not available. Sign in: https://www.twine.net/signup

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Experience Level

Expert
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Senior Engineer at Big Moxi Games
May 1, 2025 - October 14, 2025
Delivered a complete Core Gameplay plugin, including GAS integration, customized multiplayer control objects, region-based spawn/re-spawn, a custom AI subsystem with pathfinding, a centralized command system for animations and AI-driven gameplay, and data-file-driven configuration enabling plugin reuse across projects.
Senior Engineer at Big Moxi Games
May 1, 2025 - October 14, 2025
Delivered in 2 months a complete implementation of a Core GP (Gameplay) plugin with GAS integration, customized multiplayer control objects (Game State, Game Mode), region-based spawn/re-spawn, a custom NPC controller with sensors, path and StateTree, and a comprehensive command system for orchestrating animations, movements, and complex procedures, all data-driven via files to enable reuse across projects.
Senior Unreal Developer (C++ and Blueprints) at Saipher ATC
February 1, 2025 - October 14, 2025
Developed an Aircraft Tower Control simulator for air traffic controllers using Unreal and C++, designed GAS integration and multiplayer layers, and built a custom AI subsystem (A*) for navigation, enabling real-time cinematics and flight dynamics; delivered a 100 quality rating from FAB.
Senior Unreal Developer (C++ and Blueprints) at Saipher ATC
February 1, 2025 - October 14, 2025
Developed a aircraft tower control simulator for air traffic controllers using Unreal and C++. Responsible for GAS integration, multiplayer system layer, and an AI subsystem (A* navigation) to integrate AAA animations with real-time rules and cinematics, including flight dynamics like take-off and landing. Project delivered with high client satisfaction.
Senior Unreal Developer (C++ and Blueprints) at ZOAN
July 1, 2023 - October 14, 2025
Developed a complex Avatar Customization subsystem with Gameplay/Multiplayer using GAS, enabling thousands of character variations in Cornerstone Island with real-time body morphs.
Senior Unreal Developer (C++ and Blueprints) at ZOAN
July 1, 2023 - October 14, 2025
Developed a complex Avatar Customization subsystem using GAS for multiplayer, enabling thousands of character variations with real-time morphs to optimize art production workflows.
Senior Unreal Developer (C++ and Blueprints) at Revelo
October 1, 2022 - October 14, 2025
Contributed to a Metaverse project using PixelStreaming/Unreal 5, building production tools and customization features for the virtual environment.
Sr. Unreal Developer (C++ and Blueprints) at Revelo
October 1, 2022 - October 14, 2025
Contributed to a Metaverse project using Pixel Streaming/Unreal 5.0, building production tools and customization features.
Unreal Developer SR (C++ and Blueprints) at Upstart 13
August 1, 2022 - October 14, 2025
Documented, planned and developed the PixelStreaming environment and Unreal cases of study for project requirements.
Unreal Developer SR (C++ and Blueprints) at Upstart 13
August 1, 2022 - October 14, 2025
Documented, planned, and developed the PixelStreaming environment and Unreal cases to prove project requirements.
Researcher / Programmer at Narra IT
April 1, 2022 - October 14, 2025
Built algorithms to create terrain features (mountains, rivers, slopes) from GIS data to model real-world landscapes in real-time and export to Unreal Engine.
Researcher / Programmer at Narra IT
April 1, 2022 - October 14, 2025
Built algorithms to create real-time terrain features (mountains, rivers, slopes) from GIS data to model virtual environments; implemented in C++, Qt and OpenGL for world generation and export to Unreal Engine.
Senior Game Developer / Unreal Tech Lead at Dminer Software e Soluções Ltda
October 1, 2021 - October 14, 2025
Led a project redesign for business gamification and re-engineered data/web services integration in Unreal/C++.
Senior Game Developer / Unreal Tech Lead at Dminer Software e Soluções Ltda
October 1, 2021 - October 14, 2025
Six-month project for business gamification redesign and data re-engineering in Unreal/C++.
Senior Unreal Developer (C++ and Blueprints) at ZOAN
April 1, 2021 - October 14, 2025
Worked on Virtual Production-focused features and tools, including C++ plugins for Unreal and related workflows.
Unreal Developer SR (C++ and Blueprints) at ZOAN
April 1, 2021 - October 14, 2025
Worked on Virtual Production projects, developing C++ plugins and tools for Pixel Streaming and real-time workflows.
Professor / 3D Engine Development / Unreal at PUCPR
December 1, 2020 - October 14, 2025
Engine Programming Professor and OpenGL/C++ Programming for the Technology in Digital Games course; coordinated Unreal-related curriculum and labs.
Engine Development / Unreal Development Professor at PUCPR
December 1, 2020 - October 14, 2025
Engine programming and OpenGL/C++ programming instruction for the Technology in Digital Games course.
Analista de Sistemas SR. at Siemens Digital Industries Software
August 1, 2020 - October 14, 2025
Analista de Sistemas SR., outsourced; worked on the OMS (Outage Management System) product Spectrum Power 7.
Analista de Sistemas SR at Positivo Soluções Didáticas
May 1, 2019 - October 14, 2025
Maintenance and development of internal projects for the editor, focusing on system improvements.
3D Engine Developer / Sound Designer at WDW Technology & Entertainment
January 1, 2017 - October 14, 2025
Developed Knight 3D Suite products; designed and implemented a level editor and engine components; contributed as sound designer/engineer.
Analista de Sistemas SR / Software Engineer (CRM & BI) at HSBC
January 1, 2017 - October 14, 2025
Worked on CRM/BI systems, software engineering and systems analysis using internal HSBC tooling and databases.
3D Engine Developer / Sound Designer at WDW Technology & Entertainment
January 1, 2017 - October 14, 2025
Developed Knight 3D Suite, compiler & renderer, terrain generator, and contributed as sound designer/engineer.
Sr System Analyst/Software Engineer (CRM & BI) at HSBC
January 1, 2017 - October 14, 2025
Work on IT projects and systems for CRM and BI applications.
Software Engineer / System Analyst - Contractor at HSBC
July 1, 2006 - October 14, 2025
Worked on insurance systems using C/C++, Unix and Sybase; contributed to multiple internal projects.
Software Engineer / System Analyst - Contractor at HSBC
July 1, 2006 - October 14, 2025
Worked on various Insurance systems using C/C++, Unix and Sybase.
Full Stack Programmer at ICI - Instituto Curitiba de Informática
December 1, 2003 - October 14, 2025
Main developer delivering food distribution system; migrated from Clipper to Visual Basic with SQLServer.
Full Stack Programmer at ICI - Instituto Curitiba de Informática
December 1, 2003 - October 14, 2025
Main Developer delivering internal systems; migrated from Clipper to Visual Basic with SQL Server.
Trainee at HSBC
December 1, 2001 - October 14, 2025
Early experience in Insurance systems; participated in C programming, Korn shell, databases and development practices.
Programmer Trainee at HSBC
December 1, 2001 - October 14, 2025
Worked on insurance systems and participated in internal training in C, Korn shell, databases, and system development management.

Education

Master degree at Pontifícia Universidade Católica do Paraná
January 1, 2017 - January 1, 2019
Post-Graduation at Pontifícia Universidade Católica do Paraná
January 1, 2004 - January 1, 2005
Bachelor of Informatic at Universidade Positivo
January 1, 1998 - January 1, 2002
Master degree at Pontifícia Universidade Católica do Paraná
January 1, 2017 - January 1, 2019
Post-Graduation, Computational Inteligence at Pontifícia Universidade Católica do Paraná
January 1, 2004 - January 1, 2005
Bachelor of Informatics at Universidade Positivo
January 1, 1998 - January 1, 2002

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Education, Transportation & Logistics