Available to hire
Hi there! I’m Sanjay Duggal, a game developer with 4+ years of professional experience building and shipping 2D/3D mobile and indie PC games using Unity and C#. I specialize in gameplay programming, system design, performance optimization, and cross-functional collaboration.
I’m passionate about blending technical skills with design thinking to craft immersive experiences through polished mechanics, level design, and visual storytelling.
Language
English
Fluent
Hindi
Advanced
Panjabi, Punjabi
Intermediate
Work Experience
Game Developer at Tigris Entertainment / Green Gold Animation
January 1, 2025 - October 16, 2025Built and launched 6+ official mobile games for Chhota Bheem IP with 1M+ downloads. Implemented character class switching, AI behavior using HSM, and optimized animated environments. Led gameplay systems and level design for platformers, shooters, and arcade games. Worked cross-functionally with artists, designers, and sound engineers. Used GitHub for version control and Google Docs for documentation.
Indie Game Developer at Remote Solo & Game Jam Projects
March 1, 2023 - PresentInside the Light Switcher's Mind: surreal first-person puzzle game with color-based light mechanics. Designed and developed solo using Unity. Soulsmator, Trek of Elements, Zuce, Kaluthe Destroyer: participated as Programmer & Team Manager in multiple 72-hour game jams. Selected projects include Behem vs Super Villains (2D Platformer): built dynamic character class system with smooth in-game switching; implemented fully animated UI with polished transitions and effects. Proficient with Unity (2D & 3D), C#, C++, Shader Graph, Spine 2D, Photoshop, Figma; experienced in AI, IK, Level Streaming, and performance profiling. Tools: GitHub, Google Docs, Trello.
Education
Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
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