Hi! I’m Nefeli Polychronopoulou, a Product and Systems Design Engineer from Greece with a strong foundation in both technical and creative fields. With a keen interest in the intersection of technology and creativity, I’m seeking to advance my studies through a master’s program in Denmark to build my future. My work includes designing and developing for games and interactive experiences, creating 2D/3D art and user interfaces using Unity, Blender, and Adobe Creative Cloud. I’ve contributed to projects like The Timeless Library and The Green Bundle for Gamucatex, a game production company, and I’m comfortable working with Figma, Photoshop, Illustrator, After Effects, and Premiere. I enjoy building solid design frameworks and clear user instructions for Mixed Reality projects.

Nefeli Polychronopoulou

Hi! I’m Nefeli Polychronopoulou, a Product and Systems Design Engineer from Greece with a strong foundation in both technical and creative fields. With a keen interest in the intersection of technology and creativity, I’m seeking to advance my studies through a master’s program in Denmark to build my future. My work includes designing and developing for games and interactive experiences, creating 2D/3D art and user interfaces using Unity, Blender, and Adobe Creative Cloud. I’ve contributed to projects like The Timeless Library and The Green Bundle for Gamucatex, a game production company, and I’m comfortable working with Figma, Photoshop, Illustrator, After Effects, and Premiere. I enjoy building solid design frameworks and clear user instructions for Mixed Reality projects.

Available to hire

Hi! I’m Nefeli Polychronopoulou, a Product and Systems Design Engineer from Greece with a strong foundation in both technical and creative fields. With a keen interest in the intersection of technology and creativity, I’m seeking to advance my studies through a master’s program in Denmark to build my future.

My work includes designing and developing for games and interactive experiences, creating 2D/3D art and user interfaces using Unity, Blender, and Adobe Creative Cloud. I’ve contributed to projects like The Timeless Library and The Green Bundle for Gamucatex, a game production company, and I’m comfortable working with Figma, Photoshop, Illustrator, After Effects, and Premiere. I enjoy building solid design frameworks and clear user instructions for Mixed Reality projects.

See more

Language

Greek, Modern
Fluent
English
Advanced
German
Beginner
Danish
Beginner

Work Experience

Information and Interface Designer at GAMUCATEX
August 1, 2024 - October 16, 2025
Contributed to the digital card game project 'Tectonics - The Edge of War' and other interactive initiatives. Responsibilities included UI/UX design, 2D art, and technical artwork; collaborated across teams; built mockups in Figma; worked with Adobe Creative Cloud (Photoshop, Illustrator, After Effects, Premiere) and Unity UI, 2D and 3D workflows. Major projects included the Timeless Library backgrounds and the Green Bundle (7 card designs).

Education

Integrated Master’s in Product and Systems Design Engineering at University of the Aegean
October 1, 2017 - August 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services