Hello, I’m Marcin Paśko, a Lead Animator and Technical Animator with 12+ years in 3D animation, rigging, and motion capture, and 8 years in game development with an additional 4 years in freelance creative projects. I’m proficient in Maya, MotionBuilder, Unreal Engine, CryEngine, and a variety of MoCap systems, and I’ve contributed to titles such as Silent Hill 2 Remake and Sniper Ghost Warrior Contracts 2.
I specialize in building efficient pipelines, directing mocap sessions, and leading animation teams to deliver both gameplay and cinematic content. I enjoy turning complex mocap data into fun, polished animation and balancing creative ambition with production constraints.
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