Available to hire
Inspired by a deep interest in science and the nature of how things work, bringing analytical thinking and curiosity into every project.
I believe that curiosity is the path to the future — and the most powerful tool for creating meaningful, evolving worlds.
Skills
Language
English
Advanced
Ukrainian
Fluent
Work Experience
Line Observer Operator, Radiotelephonist and Junior Specialist in State Secret Protection at Ukrainian Armed Forces
July 1, 2025 - October 21, 2025Served as a linear observer operator, radiotelephonist and junior specialist in state secret protection, demonstrating discipline, teamwork and resilience under high-pressure situations.
Senior C# Developer (Unity 3D) at Hologryph
November 2, 2023 - October 21, 2025Built core game mechanics and match-3 puzzle gameplay systems for various mobile titles. Implemented UI systems, debugging and cheat tools; integrated PlayFab, Photon, and analytics SDKs. Contributed to early prototype of SAND and a walker editor system; explored modular vehicle assembly. Led R&D to optimize Unity performance and onboarded new engine features while mentoring junior developers.
Senior C# Developer (Unity 3D) at CharStudio
December 2, 2019 - October 21, 2025Built and optimized core game mechanics and match-3 puzzle gameplay systems for various mobile titles.
C# Developer (Monogame, Unity 3D) at Nravo
August 2, 2016 - October 21, 2025Developed an MMO-style mobile game for kids in Unity 3D, focusing on UI and core gameplay within a 15-member team. Independently created several casual mobile games; used C# and Unity to deliver cross-platform titles; coordinated with artists and designers to meet product goals. Shipped titles such as Lightomania across app stores.
Junior ActionScript Developer at Garbuz Studio
December 2, 2012 - October 21, 2025Created small browser-based Flash games in ActionScript 3.0, implementing gameplay and animations for casual gaming websites.
C# Developer (Monogame) at Nravo
December 2, 2012 - October 21, 2025Built cross-platform mobile games using C# and Xamarin (MonoGame/XNA), implementing game logic and UI for Android, iOS, and Windows Phone releases. Contributed to in-house game framework based on Xamarin/MonoGame; shipped titles such as Lightomania.
Education
Specialist Degree in Computer Science (Equivalent to Master’s level) at Ivan Franko National University of Lviv
January 1, 2004 - January 1, 2009C# Developer (Unity 3D) Training at Ciklum
August 1, 2016 - December 1, 2016Qualifications
Specialist Degree in Computer Science (Equivalent to Master’s level)
January 1, 2004 - January 1, 2009Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education
Skills
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