I'm a gameplay-focused programmer with 4+ years of C (C99) experience and hands-on Unreal Engine 5 development (C++ and Blueprints). I build complete gameplay systems and technical tools with an emphasis on deterministic, low-level correctness, debugging, and iteration speed. I've published a VR prototype on SideQuest (Quest 2) and enjoy turning ideas into playable, polished experiences. I'm finishing an AAS in Game Design and Simulation for Programmers (May 2026) and am seeking Gameplay Programmer / UE5 Developer opportunities across the U.S. (OPT eligible).

Daniil Perederii

I'm a gameplay-focused programmer with 4+ years of C (C99) experience and hands-on Unreal Engine 5 development (C++ and Blueprints). I build complete gameplay systems and technical tools with an emphasis on deterministic, low-level correctness, debugging, and iteration speed. I've published a VR prototype on SideQuest (Quest 2) and enjoy turning ideas into playable, polished experiences. I'm finishing an AAS in Game Design and Simulation for Programmers (May 2026) and am seeking Gameplay Programmer / UE5 Developer opportunities across the U.S. (OPT eligible).

Available to hire

I’m a gameplay-focused programmer with 4+ years of C (C99) experience and hands-on Unreal Engine 5 development (C++ and Blueprints). I build complete gameplay systems and technical tools with an emphasis on deterministic, low-level correctness, debugging, and iteration speed. I’ve published a VR prototype on SideQuest (Quest 2) and enjoy turning ideas into playable, polished experiences.

I’m finishing an AAS in Game Design and Simulation for Programmers (May 2026) and am seeking Gameplay Programmer / UE5 Developer opportunities across the U.S. (OPT eligible).

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

Russian
Fluent
Ukrainian
Fluent
English
Fluent
Spanish; Castilian
Fluent
German
Advanced
Polish
Intermediate
Belarusian
Intermediate

Work Experience

Team Organizer / Video Editor / Community Lead at E-Corporation
September 1, 2024 - October 23, 2025
Managed a gaming community of 40–60 players in War Thunder, coordinating events, video recordings, and team activities. Organized filming sessions for gameplay scenes, capturing requested angles and editing footage using Sony Vegas.
Entertainer | Fitness Instructor | Adult Animator at Zafiro Hotels, Actiiv, Look up entertainment & BG Hotels
October 1, 2023 - October 23, 2025
Hosted and organized daily entertainment and sports events for guests in luxury hotels in Majorca and Fuerteventura, improving engagement and atmosphere design.
Front Desk Receptionist at BG Hotels | Portinatx Beach Club
October 1, 2023 - October 23, 2025
Managed check-in/check-out, payments, and guest requests, delivering high-quality service and resolving issues efficiently.
Lead Gameplay & Systems Blueprint Developer at Roaming Rover
January 1, 2022 - Present
Implemented the core command-driven rover movement system. Led team through gameplay optimization and developed robust systems to enhance user experience.
Asteroid Defense Engineer at Galaxy VR
January 1, 2021 - Present
Designed and programmed gameplay elements and dynamic hazards, configuring custom solutions for player interactions.

Education

AAS in Game Design and Simulation for Programmers at Houston City College
January 1, 2022 - May 1, 2026
Bachelor's Degree at Sam Houston State University
January 1, 2020 - January 1, 2024
AAS in Game Design and Simulation for Programmers at Houston Community College
January 11, 2030 - May 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Travel & Hospitality, Software & Internet