I'm Adam McGee, a self-directed game developer based in Beersheba Springs, Tennessee. I specialize in Unity and C# and have a track record of delivering immersive gameplay with advanced AI, dynamic environments, and polished level design. I'm excited to contribute to remote, innovative game projects and collaborate with teams to push creative boundaries. I'm comfortable with end-to-end development—from prototyping to system design, UI, and lighting—while thriving in distributed work setups.

Adam McGee

I'm Adam McGee, a self-directed game developer based in Beersheba Springs, Tennessee. I specialize in Unity and C# and have a track record of delivering immersive gameplay with advanced AI, dynamic environments, and polished level design. I'm excited to contribute to remote, innovative game projects and collaborate with teams to push creative boundaries. I'm comfortable with end-to-end development—from prototyping to system design, UI, and lighting—while thriving in distributed work setups.

Available to hire

I’m Adam McGee, a self-directed game developer based in Beersheba Springs, Tennessee. I specialize in Unity and C# and have a track record of delivering immersive gameplay with advanced AI, dynamic environments, and polished level design.

I’m excited to contribute to remote, innovative game projects and collaborate with teams to push creative boundaries. I’m comfortable with end-to-end development—from prototyping to system design, UI, and lighting—while thriving in distributed work setups.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Independent Game Developer at Self-employed (Remote)
March 1, 2025 - October 24, 2025
Developed a first-person arcade shooter in Unity with raycasting-based enemy robots, implemented advanced AI using NavMesh, finite state machines, and Unity Animator; built object pooling, singleton-based game/UI managers, and a responsive HUD for a fast-paced, score-based gameplay loop.
Level Designer at Self-employed
December 1, 2024 - October 24, 2025
Transformed an office into a haunting HDRP scene using Unity HDRP tools, lighting, and projections to place blood splatters, footprints, and handprints; crafted mood with dim lighting, shadows, and volumetric fog.
LLM Auditor at DataAnnotation
December 1, 2024 - October 24, 2025
Audited large language model outputs for unsafe responses, corrected problematic results, rated responses, and helped ensure LLM safety and public readiness.
Level Designer at Self-employed
November 1, 2024 - October 24, 2025
Designed modular Sci-Fi control room using tile-based assets and 3D models; created variations across Built-in, URP, and HDRP rendering pipelines and developed emissive lighting and volumetric fog to add depth.
Independent Game Developer at Self-employed
September 1, 2024 - October 24, 2025
Designed and programmed a 2D space shooter in Unity with C#, implementing player movement, enemy AI, cooldown-based shooting, collisions, and power-ups; built a dynamic UI HUD and balanced difficulty with diverse enemy types.
Insurance Sales Agent at Assurance IQ
April 1, 2024 - October 24, 2025
Worked remotely assisting shoppers in choosing Medicare Advantage plans via inbound calls; provided tailored plan recommendations and information.
Medicare Sales Representative at TTEC
December 1, 2022 - October 24, 2025
Remote enrollment specialist during AEP, assisting customers with Medicare plan options and enrollment.
Independent Telesales Medicare Agent at Assurance
August 1, 2022 - October 24, 2025
Assisted Medicare beneficiaries over the phone in selecting appropriate health plans; communicated benefits and eligibility.
Sales Agent at Teleperformance
December 1, 2020 - October 24, 2025
Remote inbound calls assisting customers in qualifying and selecting Medicare plans during annual enrollment period.
Sales Associate at Russell Cellular
September 1, 2020 - October 24, 2025
In-store assistance helping customers choose devices and cellular plans; answered questions and supported sales.
Unemployed at N/A
July 1, 2020 - October 24, 2025
Unemployed—temporary period.
Independent Agent at Family First Life
March 1, 2020 - October 24, 2025
Prospecting and in-home consultations to explain life insurance benefits and determine appropriate coverage.
Mobile Team Lead at T-ROC
March 1, 2019 - October 24, 2025
Led a mobile sales team, ensuring training and skill development; won “Crush It” award for exceeding sales quota.
Account Manager at Central Payment
March 1, 2017 - October 24, 2025
B2B sales building and maintaining client relationships; delivered exceptional customer service.
Tire Builder / Quality Control Technician at Bridgestone
May 1, 2016 - October 24, 2025
Assembled tires, performed quality control, and conducted safety and quality audits.
Assembly Worker at Angle Manufacturing
October 1, 2011 - October 24, 2025
Assembled arcade machine cabinets; worked on production line and quality checks.

Education

Certification in Software Engineering at Gamedev HQ
April 1, 2024 - October 24, 2025

Qualifications

Life and Health License
April 1, 2019 - October 24, 2025
Driver's License
January 11, 2030 - October 24, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Healthcare, Education, Professional Services