I'm a passionate 3D artist and environment designer who loves turning concepts into tangible, immersive worlds. I collaborate with small, creative teams to craft stylized characters and detailed environments, leveraging ZBrush, Maya, and Substance Painter to bring ideas to life and prepare assets for game engines. I'm always eager to learn, grow, and contribute to challenging projects in the digital art and gaming space. My goal is to keep improving my craft while delivering visually compelling work on tight timelines and under pressure.

Chris Omar Valle Ruiz

I'm a passionate 3D artist and environment designer who loves turning concepts into tangible, immersive worlds. I collaborate with small, creative teams to craft stylized characters and detailed environments, leveraging ZBrush, Maya, and Substance Painter to bring ideas to life and prepare assets for game engines. I'm always eager to learn, grow, and contribute to challenging projects in the digital art and gaming space. My goal is to keep improving my craft while delivering visually compelling work on tight timelines and under pressure.

Available to hire

I’m a passionate 3D artist and environment designer who loves turning concepts into tangible, immersive worlds. I collaborate with small, creative teams to craft stylized characters and detailed environments, leveraging ZBrush, Maya, and Substance Painter to bring ideas to life and prepare assets for game engines.

I’m always eager to learn, grow, and contribute to challenging projects in the digital art and gaming space. My goal is to keep improving my craft while delivering visually compelling work on tight timelines and under pressure.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

3D Artist (Freelance) at Independent / Freelance
January 1, 2025 - January 1, 2025
Passionately creating stylized cave environments inspired by fantasy games. Used ZBrush, Maya, and Substance Painter to create assets optimized for game engines. Worked in a small team to build a 3D world from concept to final render. Contributed to environment modeling, lighting, and visual composition.
Culinary Specialist at U.S. Army Reserve
January 1, 2020 - October 27, 2025
Developed discipline, team work, and the ability to perform under pressure — skills essential for meeting creative production deadlines.
3D Artist – Personal Project at Independent / Personal Project
January 1, 2025 - October 27, 2025
Designed and sculpted a stylized cave environment inspired by fantasy games.

Education

Technical Degree in International Cuisine and Pastry at Instituto de Bancay Comercio, Mayagüez, PR
January 1, 2017 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Other