Hi, I’m Abdelrahman Ahmed, a 3D Character Artist & Modeler based in Cairo, Egypt. I specialize in creating stylized and realistic characters for games, animations, and illustrations, working with Blender, ZBrush, and Substance Painter to bring ideas to life. I enjoy collaborating with international studios on freelance and part-time projects, delivering optimized, production-ready assets while staying true to the art direction.
I love storytelling through character design, and I’m always exploring new techniques in texturing, retopology, and prop/scene design to support compelling characters. When I’m not modeling, I enjoy sharing the process with teams remotely and ensuring work ships on time with high quality.
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