I am a passionate and detail-oriented designer focusing on hard surface 3D design, concept frames, and key art for games, film, and product visualization. I specialize in creating realistic and stylized assets with a strong eye for form, function, and visual storytelling. Over the years I've built a versatile toolkit - sketching, photobashing, overpainting, 3D modeling, rendering, and look development - working with international teams. From concept keys to prop design and industrial visuals, I bring ideas to life with creativity, precision, and collaborative spirit.

Cristiano Rinaldi

I am a passionate and detail-oriented designer focusing on hard surface 3D design, concept frames, and key art for games, film, and product visualization. I specialize in creating realistic and stylized assets with a strong eye for form, function, and visual storytelling. Over the years I've built a versatile toolkit - sketching, photobashing, overpainting, 3D modeling, rendering, and look development - working with international teams. From concept keys to prop design and industrial visuals, I bring ideas to life with creativity, precision, and collaborative spirit.

Available to hire

I am a passionate and detail-oriented designer focusing on hard surface 3D design, concept frames, and key art for games, film, and product visualization. I specialize in creating realistic and stylized assets with a strong eye for form, function, and visual storytelling.

Over the years I’ve built a versatile toolkit - sketching, photobashing, overpainting, 3D modeling, rendering, and look development - working with international teams. From concept keys to prop design and industrial visuals, I bring ideas to life with creativity, precision, and collaborative spirit.

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Experience Level

Expert
Expert
Expert
Expert

Work Experience

Lead 3D Designer at Parallel.life
January 1, 2025 - January 1, 2025
Designed and modeled hard surface assets for indie games and product visualization. Created key visuals, illustrations, and concept art. Collaborated with international clients and teams including RIOT GAMES, NetEase, ELASTIC TV, PARALLEL, MPC, THE MILL, FRAMESTORE, PSYOP TV, GOOGLE, HORNET, and more.
Freelance Concept & 3D Designer at Self-Employed / Freelance
January 1, 2022 - January 1, 2022
Designed and modeled hard surface assets for indie games and product visualization. Produced concept art, key visuals, and illustrations. Collaborated with international clients and teams including RIOT GAMES, NetEase, ELASTIC TV, PARALLEL, MPC, THE MILL, FRAMESTORE, PSYOP TV, GOOGLE, HORNET, and more.

Education

Bachelor's Degree in Art Direction, Industrial Design, Graphic Design at University La Sapienza, Roma
January 11, 2030 - October 28, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Manufacturing, Software & Internet