Hi, I'm Tara Chea, a multidisciplinary artist and Creative Director from Melbourne. With 6+ years in the art and entertainment industry, I excel at building positive relationships with clients through my creative skills and a collaborative approach across 2D and 3D art for games and animations. I’ve led an indie game studio of 9, guided designers in workshops, and managed projects from concept to prototype. My bubbly, client-focused work ethic has earned 100+ five-star reviews on VGen and fuels my passion for delivering engaging experiences.

Tara Chea

Hi, I'm Tara Chea, a multidisciplinary artist and Creative Director from Melbourne. With 6+ years in the art and entertainment industry, I excel at building positive relationships with clients through my creative skills and a collaborative approach across 2D and 3D art for games and animations. I’ve led an indie game studio of 9, guided designers in workshops, and managed projects from concept to prototype. My bubbly, client-focused work ethic has earned 100+ five-star reviews on VGen and fuels my passion for delivering engaging experiences.

Available to hire

Hi, I’m Tara Chea, a multidisciplinary artist and Creative Director from Melbourne. With 6+ years in the art and entertainment industry, I excel at building positive relationships with clients through my creative skills and a collaborative approach across 2D and 3D art for games and animations.
I’ve led an indie game studio of 9, guided designers in workshops, and managed projects from concept to prototype. My bubbly, client-focused work ethic has earned 100+ five-star reviews on VGen and fuels my passion for delivering engaging experiences.

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Language

English
Fluent

Work Experience

Creative Director at Studio Synespace
April 1, 2025 - October 30, 2025
Leading a team of 9 through directing art, music, and game design. Recruit, supervise, and manage projects from early stage of development to prototyping. Coach designers through skill-building workshops for tech environments. 3D model and animate 5 characters, environments, and Unity scenes. Build IK/FK 3D character rigs from scratch. Revise concepts, storyboards, and screenplays.
3D Modeller at Self-employed / Freelance
October 1, 2024 - October 30, 2025
Completed 5 3D models within a 2 month time period. ~1 month to finish a complete rigged model for games and animation. Proficiency in Blender, Maya, and Unity in modelling, rigging, texturing, and programming. Debug model conversions and animations on Unity via C# code. Worked closely with clients to provide turnarounds within a week for accurate results and ensure client satisfaction.
3D Modeller, Concept Artist, and 3D Animator at Hungry Panda
March 1, 2024 - March 1, 2024
Worked closely with the director and illustrated concept art for 3 character models. Completed 3 IK rigged models with a facial rig and 5 animations. Provided frequent updates, iterations and work in progress pictures. Completed all 3 models and 5 animations for the game 2 weeks before the deadline (March 8).
2D Illustrator at Self-employed / Freelance
August 1, 2017 - October 30, 2025
Completed 10-20 commissions within a month time period. Increased efficiency with new techniques when handling multiple orders. Handled a high volume of orders weekly – roughly ~10 orders a day. Quick turnarounds and iterations within a day for accurate results and client satisfaction. 100+ 5 star reviews on VGen.

Education

Bachelor of Design (Games) at Royal Melbourne Institute of Technology
March 1, 2023 - December 1, 2025
High School Diploma at Westall Secondary College
February 1, 2017 - November 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment