Available to hire
I’m a seasoned 3D/2D animator with a passion for storytelling and a track record of delivering high-quality animation for TV shows and commercials. I enjoy collaborating with directors and teams to bring characters to life using Maya, Toon Boom Harmony, and Adobe Animate.
Over the years I’ve worked across freelance and studio roles, from traditional hand-drawn work to modern rigging and 3D workflows. I am detail-oriented, deadline-driven, and always eager to explore new techniques and tools to keep the animation vibrant and engaging.
Experience Level
Work Experience
3D / 2D Animator at Studio Viva, Inc.
August 1, 2023 - October 31, 2025Created high-quality 2D and 3D animations for various projects, including TV shows and commercials. Collaborated with directors, producers, and other animators to ensure projects were completed on time and to a high standard. Developed and maintained a thorough understanding of animation software including Maya and Adobe Animate.
3D / 2D Animator at Viva Communications, Inc.
July 31, 2023 - July 31, 2023Assisted head animators with animation clean up, color correction, and final compositing. Created test animations to help develop new project ideas. Participated in team meetings and brainstorming sessions to contribute to project development.
Toonboom Animator (Freelance) at Synergy88 Digital Animation Studio
December 31, 2016 - December 31, 2016Creating motion and emotion in characters using various techniques, including frame-by-frame animation, rigging, and cut-out animation. Develop high-quality 2D animation from storyboards, concept art, or scripts, using Toon Boom software. Trace over or adjust rough animation to create clean, polished frames.
Flash Animator (Freelance) at Synergy88 Digital Animation Studio
December 31, 2010 - December 31, 2010Creating original and imaginative animations in Flash. Interpreting storyboards and designing animations based on them. Create and develop animations and visuals using Adobe’s multimedia platform, Flash.
2D Animator (Freelance) at Top Draw Animation
December 31, 2006 - December 31, 2006Animate characters with careful attention to their physical movements and emotional expressions, ensuring consistency in style and character design throughout the animation. Ensure the character's mouth and facial expressions align with the dialogue and emotion of the scene.
2D Animator at Toon City Animation Inc.
December 31, 2004 - December 31, 2004Creating hand-drawn animation, ensuring that each frame is consistent and fluid, adhering to established animation principles while conveying emotions and storytelling through movement.
2D Animator (Freelance) at Philippine Animation Studio Int’l (PASI)
December 31, 2002 - December 31, 2002Bring out the character’s personality through their actions, using timing and movement to convey specific moods and traits.
In-between Artist at Toon City Animation Inc.
December 31, 1998 - December 31, 1998Working closely with lead animators and the rest of the animation team, plays a key role in the overall quality and fluidity of the animation.
2D Animator (Freelance) at TOP - PEG Animation
December 31, 1998 - December 31, 1998Creating hand-drawn animation, ensuring that each frame is consistent and fluid, adhering to established animation principles while conveying emotions and storytelling through movement.
Clean Up / In-between Artist at Moving Image International
December 31, 1995 - December 31, 1995Clean up is to take the rough animation created by other animators and refine it into smooth, polished drawings that will be used in the final animation. In-betweener, creating smooth, continuous motion in an animation by drawing the intermediate frames that exist between keyframes.
In-between Artist at AMISONG
December 31, 1993 - December 31, 1993Help ensure that the animation flows seamlessly, maintaining consistency in character design, motion, and timing.
In-between Artist at Fil Cartoons
November 30, 1992 - November 30, 1992Creating smooth, continuous motion in an animation by drawing the intermediate frames that exist between keyframes. Understanding keyframes and animation poses.
Education
Drafting at Guzman Institute of Technology
January 1, 1991 - December 31, 1992In-between Artist at Fil Cartoons
May 1, 1992 - December 31, 19922D Animator at Toon City Animation
January 1, 1997 - December 31, 1998Flash Animator at Synergy Animation Studio
January 1, 2005 - December 31, 2006Toon Boom Animator at Synergy Animation Studio
January 1, 2010 - December 31, 20113D Maya at Tesda
January 1, 2023 - October 31, 2025Qualifications
In-between Artist (Fil Cartoons)
May 1, 1992 - December 31, 19922D Animator
January 1, 1997 - December 31, 1998Flash Animator
January 1, 2005 - December 31, 2006Toon Boom Animator
January 1, 2010 - December 31, 20113D Maya Training
January 1, 2023 - October 31, 2025Industry Experience
Media & Entertainment
Experience Level
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