Available to hire
I am a passionate 3D artist focused on character modelling, texturing, and hard-surface work. I enjoy bringing characters to life with Maya, ZBrush, Substance Painter, and Unreal Engine to create detailed, story-driven assets for games and film. I love collaborating with teams to turn ideas into immersive visuals.
Currently completing an Animation program at Algonquin College (class of 2025) and building a portfolio that blends organic and hard-surface modelling, UV mapping, texturing, and lighting using Maya, ZBrush, Substance Painter, and Unreal Engine 5.
Skills
Experience Level
Expert
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Language
English
Fluent
Work Experience
Education
OSSD at Canterbury High School
January 11, 2030 - June 1, 2022 at Algonquin College
April 1, 2023 - October 31, 2025Graduate Certificate at Algonquin College
January 11, 2030 - April 1, 2025Qualifications
SHMS Leadership Award
January 11, 2030 - October 31, 2025SHMS Leadership Award
January 11, 2030 - October 31, 2025Industry Experience
Media & Entertainment, Software & Internet, Education
Skills
Experience Level
Expert
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