I am a passionate software engineer specializing in web and game development. With a strong background in React, Next.js, and game engines like Unity, I enjoy creating engaging applications and games that bring ideas to life. My goal is to contribute to innovative projects that challenge me and expand my skills.

Max Ma

I am a passionate software engineer specializing in web and game development. With a strong background in React, Next.js, and game engines like Unity, I enjoy creating engaging applications and games that bring ideas to life. My goal is to contribute to innovative projects that challenge me and expand my skills.

Available to hire

I am a passionate software engineer specializing in web and game development. With a strong background in React, Next.js, and game engines like Unity, I enjoy creating engaging applications and games that bring ideas to life. My goal is to contribute to innovative projects that challenge me and expand my skills.

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Experience Level

Expert
Expert

Language

English
Fluent

Work Experience

Software Engineer/Part-time Remote at Pump.Games
July 1, 2025 - November 4, 2025
Worked on a Web3 competitive platform using Next.js and Supabase, integrating blockchain gaming mechanics. Delivered a modern frontend with React, TypeScript, and Tailwind, creating over 20 modular components.
Software Engineer/Full-time Remote at Knowledgehook
July 1, 2022 - November 4, 2025
Primary developer on HTML5 multiplayer MOBA games using Phaser and Pixi. Contributed to a large-scale Angular education platform while optimizing real-time server architecture.
Self-employed at Independent
July 1, 2022 - July 1, 2022
Developed and monetized casual HTML5 games, publishing over 10 social web games on Facebook with impressive ad revenue, optimizing performance for low-end devices.
Web Game Engineer/Full-time at iDream Interactive
March 1, 2019 - March 1, 2019
Developed cross-platform social casino and match-3 games with a focus on integrating backend services and optimizing user interfaces using React and Redux.
Software Engineer/Part-time Remote at Pump.Games
July 1, 2025 - November 28, 2025
Worked on a Web3 competitive platform using Next.js and Supabase, integrating blockchain gaming mechanics. Developed modular components for UI/UX with React, TypeScript, and Tailwind.
Software Engineer/Full-time Remote at Knowledgehook
July 1, 2022 - November 28, 2025
Primary developer on HTML5 multiplayer MOBA games using Phaser and Pixi. Contributed to a large-scale educational platform using Angular, and built real-time multiplayer server architecture.
Self-employed at Self-employed
July 1, 2022 - July 1, 2022
Developed and monetized casual games, publishing over 10 games on Facebook. Optimized performance for low-end devices and built a web game portal.
Web Game Engineer at iDream interactive
March 1, 2019 - March 1, 2019
Developed social casino and match-3 games using TypeScript and Cocos Creator. Collaborated with the backend team for social features and implemented QA tools using React and Redux.

Education

Master of Applied Computing at University of Windsor
September 1, 2016 - December 1, 2017
Bachelor of Science at Wuhan University
September 1, 2012 - June 1, 2016
Master of Applied Computing at University of Windsor
September 1, 2016 - December 1, 2017
Bachelor of Science at Wuhan University
September 1, 2012 - June 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education