I am a multimedia designer and motion designer with a strong background in 2D/3D animation, video production, and visual storytelling. I have worked across television, institutional, scientific, and educational projects, creating high-impact visual content for TV, museums, science communication, and interactive digital learning experiences, with a focus on translating complex ideas into clear and engaging visual narratives. I am skilled in end-to-end video production (concept, storyboard, animation, and final delivery), with experience collaborating with cross-functional teams including developers, educators, and stakeholders. Recent work includes the development of gamified educational content and the integration of visual assets in Unity, in collaboration with programming and educational teams. I have a particular interest in motion design for digital communication and interactive media.

Rebeca Rocha Nunes Das Neves

I am a multimedia designer and motion designer with a strong background in 2D/3D animation, video production, and visual storytelling. I have worked across television, institutional, scientific, and educational projects, creating high-impact visual content for TV, museums, science communication, and interactive digital learning experiences, with a focus on translating complex ideas into clear and engaging visual narratives. I am skilled in end-to-end video production (concept, storyboard, animation, and final delivery), with experience collaborating with cross-functional teams including developers, educators, and stakeholders. Recent work includes the development of gamified educational content and the integration of visual assets in Unity, in collaboration with programming and educational teams. I have a particular interest in motion design for digital communication and interactive media.

Available to hire

I am a multimedia designer and motion designer with a strong background in 2D/3D animation, video production, and visual storytelling.

I have worked across television, institutional, scientific, and educational projects, creating high-impact visual content for TV, museums, science communication, and interactive digital learning experiences, with a focus on translating complex ideas into clear and engaging visual narratives. I am skilled in end-to-end video production (concept, storyboard, animation, and final delivery), with experience collaborating with cross-functional teams including developers, educators, and stakeholders. Recent work includes the development of gamified educational content and the integration of visual assets in Unity, in collaboration with programming and educational teams. I have a particular interest in motion design for digital communication and interactive media.

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Language

Portuguese
Fluent
English
Fluent

Work Experience

Graphic Design Intern at Animatu Festival (Zootropium Association)
May 1, 2009 - May 1, 2009
Internship in graphic design; supervised by festival director Marco Taylor; contributed to festival visuals and materials.
Organizational Functions at Animatu Festival
December 31, 2009 - December 31, 2009
Carried out organizational functions during the 2009 edition of the festival.
Research Grant Participant at IAPMEI / G3E Program (Palco Project; 2014/2015)
December 31, 2015 - December 31, 2015
Participation in a research grant as part of the Palco Project: Passport for Entrepreneurship.
Trainer at Cinanima Nights (Cinanima Festival)
December 31, 2014 - December 31, 2014
Trainer in workshop: Introduction to the development of 3D characters.
Illustrator & Pagination Designer at SCRAM / CES Coimbra / Parish Council of Vilarinho
December 31, 2016 - December 31, 2016
Illustration, pagination and design of the pedagogical kit Governance of Community Forests – for children (2016).
Illustrator & Animator at Montado Film
December 31, 2016 - December 31, 2016
Illustrator and animator for the film Montado - As Long as We Live Together, in collaboration with Luís Félix and CEF-UC researchers.
Finalist — New Media at European Science TV & New Media Festival & Awards
December 31, 2015 - December 31, 2015
Finalist in 2015 in the New Media (non interactive) category for the film Mediterranean Forest.
Trainer at Cinanima Nights
December 31, 2019 - December 31, 2019
Trainer in workshop: Introduction to 3D Character Modeling in Blender (2019).
3D Product Designer at Spotmarket
December 31, 2019 - December 31, 2019
3D product designer for a 3D product display proposal (2019).
Animator/Illustrator at CIED Minho - Europe Direct Minho / IPCA / PRR
December 31, 2020 - December 31, 2020
Realization, animation and illustration of 5 Scenarios for the Future of Europe; project funded by EU.
Director & Animator at Paper Currency Museum, Porto
December 31, 2020 - December 31, 2020
Direction and animation of two institutional shorts for Ganhar Gastar Poupar.
Director, Concept Art, Animation & Post-Production at Casa das Artes de Arcos de Valdevez; project Himalaya
December 31, 2020 - December 31, 2020
Mixed-tech short for Full-Dome projection as part of a sociocultural development project.
Director, Concept Art, Animation & Post-Production at Kinder project (CES UC, STATUS M, Spain, ISSA Netherlands)
December 31, 2021 - December 31, 2021
Animation collaboration within the Kinder project network.
Illustrator, Animator & Art Director at KendirStudios
January 1, 2022 - November 5, 2025
Illustrator, animator and art director; involved in three Digital Educational Resources with DGE under PRR; includes Unity and game development workflows.
Teaching Assistant / Invited Teaching Roles at ESMAE - IPP; IPCA
August 31, 2022 - August 31, 2022
Invited teaching assistant and professor across multiple courses (Animation, Video, Photography, Game Design, CAD, Digital Imaging, Computational Design, and 3D topics) from 2013 to 2022.
Winter School Participant at inED – Centre for Research and Innovation in Education
February 2, 2024 - February 2, 2024
Winter School on research and innovation in education; 3rd edition, online (Jan 29–Feb 2, 2024).
Illustrator, Animator & Art Director at Kendir Studios
January 1, 2022 - January 1, 2026
Developed 2D/3D motion graphics and visual assets for interactive digital content. Translated complex educational concepts into clear and engaging visual narratives. Managed projects from concept and storyboard to final animation and delivery. Integrated visual elements and interactive components in Unity. Collaborated with cross-functional teams (developers, educators, stakeholders) to deliver high-quality digital experiences.
Animator at RTP2 Television Productions
January 1, 2011 - January 1, 2012
Animation production for TV programs: Café Central; A Noite do Óscar.
Animator at AnimGram Inc.
January 1, 2013 - January 1, 2014
Animation production for TV series: The Agency Show (2013) and TV5 Show (2014).
Direction, animation & illustration at CIED Minho / IPCA
January 1, 2019 - January 1, 2019
Visual concept, illustration, and animation of educational multimedia content for the Future of Europe EU-funded project.
3D Product Designer at Spotmarket
January 1, 2016 - Present
3D product visualization.
Illustrator & Animator at Montado – As Long As We Live Together
January 1, 2013 - January 1, 2016
Illustration and animation for a science communication project on Mediterranean biodiversity; Direct collaboration with researchers.
Animator & Modeller at Money Museum
January 1, 2013 - January 1, 2020
3D modelling, animation, and production of institutional and educational audiovisual content.
Illustrator & Designer at SCRAM + CES, University of Coimbra
January 1, 2014 - January 1, 2016
Illustration, layout, and design of the educational kit Community Forest Governance for Children.

Education

Master in Digital Animation at Artistic Higher School of Porto (ESAP) - Guimarães
January 11, 2030 - November 5, 2025
Licenciatura/Bachelor in Communication Design at University of Algarve
January 11, 2030 - November 5, 2025
Master’s Degree in Digital Animation at ESAP – School of Arts, Porto (Guimarães)
January 11, 2030 - March 23, 2026
Bachelor’s Degree in Communication Design at University of Algarve
January 11, 2030 - March 23, 2026

Qualifications

Research Grant Participant — Palco Project: Passport for Entrepreneurship
January 1, 2014 - December 31, 2015
Workshop Trainer — Introduction to the development of 3D characters (Cinanima Nights)
January 1, 2014 - December 31, 2014
Workshop Trainer — Introduction to 3D Character Modeling in Blender (Cinanima Nights)
January 1, 2019 - December 31, 2019
Unity Creative Core
January 1, 2024 - March 23, 2026

Industry Experience

Media & Entertainment, Education, Professional Services, Software & Internet, Non-Profit Organization