I am a dynamic Lead Unity Developer with 8+ years of experience building real-money, slot, and casual games. I specialize in Unity3D, C#, and scalable architectures using SOLID principles, Zenject, and Strange IoC. I have delivered multiplayer and slot-based titles that reached millions of plays, driving engagement through innovation, optimisation, and leadership.
As a team leader and hands-on engineer, I design robust gameplay systems, optimize performance across devices, and integrate analytics, payments, and social integrations. I enjoy collaborating with designers, artists, and QA to ship high-quality experiences and push casino-style games to new heights.
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