I’m Mengcen Shi, an XR Interaction Designer and UI/UX designer with a passion for turning ideas into embodied, playful experiences. I create avatars, interfaces, and prototyping systems that invite natural exploration and curiosity across AR/VR, mobile, and web platforms. My work blends design thinking with hands-on prototyping in Unity, Figma, and the Adobe Creative Suite to ship quick iterations and meaningful interactions.
Recent projects include a startup Avatar/UI design, a Stanford Game Jam MR experience, and the MOVEsician app where I led end-to-end UI, built scalable component systems, and ran rapid playtests with real users. I’m excited to push the boundaries of design in immersive media and culture-driven products.
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