My name is Taylor, I’m a game developer from Ottawa, ON. I recently made a change into software engineering because it’s a perfect match for my problem-solving brain and my passion for developing technical skills. I come from a background of managing people in the restaurant industry and performing anesthesia for animals undergoing advanced imaging in veterinary medicine.
As a game developer I am bringing a lifetime of enjoying and playing games and hands-on experience teaching board games to the public at several game and comic conventions around North America. I have a passion for ludology (the math and science of gaming) and bringing those lessons into my designs and into my life in general.
I look forward to working with you to bring your designs to life!
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This is a deck-building tower defense game.
Players use a hand of cards to lay traps and turrets to protect their home from invaders. Players must choose their cards wisely as each card will cost Action Points to be played, which are limited for each turn. Players earn money to buy new and different cards to add to their deck and diversify their defensive strategy.
Created for the MoonRift Entertainment gamejam.
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