Available to hire
I am a creative and detail-oriented 3D Artist with a strong background in Unreal Engine, VR, and 3D environment design. I thrive on pushing real-time graphics and immersive experiences, collaborating with engineers and designers to bring concepts to life.
I combine artistic vision with technical expertise and AI-assisted workflows to optimize assets and performance. I am passionate about lighting, real-time rendering, and cross-disciplinary teamwork in game and VR projects.
Experience Level
Language
Polish
Fluent
English
Advanced
Spanish; Castilian
Intermediate
Work Experience
VR Game Developer at Orange Innovation
July 1, 2025 - July 1, 2025Developed a VR game prototype in Unreal Engine 5 using Blueprints and motion capture; Created 3D environments, models, and animation optimized for VR; Applied photogrammetry and Reality Capture for asset creation; Collaborated in a research-driven pipeline focusing on performance and immersion.
Education
Bachelor’s degree in Graphics at Polish-Japanese Academy of Information Technology
September 1, 2020 - July 1, 2023Master’s degree in Graphics at Polish-Japanese Academy of Information Technology
September 1, 2023 - July 1, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education
Experience Level
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