I am an Art Director and Lead Artist with 20+ years of experience guiding visual direction, shaping new IPs, and building high-performing art teams. I am skilled at balancing creative vision with production efficiency, mentoring artists, and leading cross-disciplinary collaboration from concept through launch. I am passionate about blending traditional artistry with technology, and I’ve helped develop globally recognized franchises like Skylanders and Crash Bandicoot 4, advanced VR therapy experiences at Penumbra, and most recently directed multiple projects at Steel Wool Studios.
Currently, I’m consulting for companies exploring how AI can integrate into creative pipelines, balancing innovation with the preservation of traditional artistry. Drawing on my production background, I help evaluate how AI tools can accelerate workflow without compromising quality or artistic integrity. I’m also providing art consulting and production for an upcoming children’s television series.
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