I am a curious and inquisitive individual with a strong interest in game development. My previous work and job experience has allowed me to both gain essential customer skills and also enabled me to improve on my communication abilities, as well as attain a good understanding of the game development process. I am as adept at working independently as in a team. My educational background in media has nurtured my creativity and desire to work in the gaming sector. I’ve also played games from a young age which has shaped my analytical behaviour of seeing how things, particularly in the fields of media, work together.
As part of achieving my BA in Games design, I created a detailed concept of a game which included skill-based timing minigames that had the player multitasking as I find these types of games most challenging, both to play and create. In my previous job in the gaming sector, I liaised with multiple departments (art, UX and operations) throughout the process of developing 3rd party games, making sure that the creative vision and its integrity is upheld. I also designed a multitude of arcade games, from the actual gameplay to the design of the cabinet itself.
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