Hi, I’m Nicolò Girotti, a game designer from Milan with 7+ years of experience across product design, marketing, and interactive entertainment. I specialize in gameplay systems, level design, and production planning, and I’ve collaborated with brands like F1, Algida, and RAI. I co-founded Secret Mission Games and currently lead the design on Mad King Redemption (Steam demo, 2025). I thrive at the intersection of creative vision and practical execution, guiding multidisciplinary teams from concept to live product. My background spans branded experiences for large 3D environments and advergames for Converse and Domenico Formichetti, and I bring a user-centered mindset to both independent and studio-scale projects.

Nicolò Girotti

Hi, I’m Nicolò Girotti, a game designer from Milan with 7+ years of experience across product design, marketing, and interactive entertainment. I specialize in gameplay systems, level design, and production planning, and I’ve collaborated with brands like F1, Algida, and RAI. I co-founded Secret Mission Games and currently lead the design on Mad King Redemption (Steam demo, 2025). I thrive at the intersection of creative vision and practical execution, guiding multidisciplinary teams from concept to live product. My background spans branded experiences for large 3D environments and advergames for Converse and Domenico Formichetti, and I bring a user-centered mindset to both independent and studio-scale projects.

Available to hire

Hi, I’m Nicolò Girotti, a game designer from Milan with 7+ years of experience across product design, marketing, and interactive entertainment. I specialize in gameplay systems, level design, and production planning, and I’ve collaborated with brands like F1, Algida, and RAI. I co-founded Secret Mission Games and currently lead the design on Mad King Redemption (Steam demo, 2025).

I thrive at the intersection of creative vision and practical execution, guiding multidisciplinary teams from concept to live product. My background spans branded experiences for large 3D environments and advergames for Converse and Domenico Formichetti, and I bring a user-centered mindset to both independent and studio-scale projects.

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Language

Italian
Fluent
English
Advanced
Spanish; Castilian
Advanced
Japanese
Intermediate

Work Experience

Co-Founder / Lead Game Designer at Secret Mission Games
January 1, 2022 - November 12, 2025
Directed design and production of Mad King Redemption; defined core combat and progression systems; managed roadmap and Steam release.
Game Designer / Product Designer at The Nemesis (Metaverse Platform)
January 1, 2024 - January 1, 2024
Created branded experiences for F1, Algida, RAI; designed gameplay loops and UX systems for large 3D environments.
Co-Founder / Creative Designer at Pushagames
January 1, 2020 - January 1, 2020
Developed advergames for Converse and Domenico Formichetti, managing design, production, and client delivery.
Marketing & Product Designer at Various
January 1, 2016 - January 1, 2016
Applied design thinking and user experience principles to digital and physical products.

Education

B.A. in Media and Digital Communication at Università Cattolica del Sacro Cuore
January 11, 2030 - November 12, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education