JF

John FitzGerald III

Available to hire

I'm a seasoned game industry veteran with over 25 years of experience leading art teams and delivering high-quality character assets and animation across a wide range of visual styles.

About

I’m a seasoned game industry veteran with over 25 years of experience leading art teams and delivering high-quality character assets and animation across a wide range of visual styles.

I excel at shaping artistic vision, building robust pipelines, and collaborating across disciplines to turn creative ideas into engaging gameplay experiences.

  • Joined November 2025

Languages

  • EnglishFluent

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment

Work experience· 4 roles

Lead Unit Artist · Firaxis GamesSep 2025 – Sep 2025 · 1 mo

Outlined project scope and asset pipeline, directed multi-discipline teams, created and maintained comprehensive project schedules, and facilitated cross-department communication. Developed key assets that established the quality bar for character art and helped set process standards for the studio's strategy games.

Art Director · Molten GamesOct 2013 – Oct 2013 · 1 mo

Collaborated with the Creative Director to develop artistic vision and lore for an original franchise. Led art team staffing and HR tasks to build the department from the ground up, and coordinated with departments to refine 3D assets to meet schedule, quality, and cost targets.

Art Director · Petroglyph GamesAug 2012 – Aug 2012 · 1 mo

Established artistic vision for two original IPs, created key assets to define schedule milestones and quality bars, and maintained interdepartmental communication while adapting to changing project scopes.

Cinematic Artist / Character Animator · Big Huge GamesSep 2006 – Sep 2006 · 1 mo

Education

Associates degree in Specialized Technology · The Art Institute of Pittsburgh2030 – 2000

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