Hi, I’m Juan Ignacio Froglia, a 19-year-old Argentine Game Designer currently studying video game development at UADE in my second year. I’ve worked on many college projects and participated in numerous Game Jams. I’m excited to work and learn alongside my peers in this industry, and I’m a team player who loves clear communication and collaboration.
I use a range of software to craft and prototype ideas: Word, Excel, Google Docs, Google Sheets, Canva, Figma and Trello; with Unity 2D and 3D in C# for prototyping and communicating ideas; GitHub for project organization; and Photoshop, Illustrator, Blender and Substance 3D Painter for creating images, textures and assets. I design levels by sketching on paper first, then recreating them in illustration tools and finally in Unity, iterating until they feel right. I’m eager to grow in this field, work with others, and continually improve my craft.
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