Hi, I’m Juan Ignacio Froglia, a 19-year-old Argentine Game Designer currently studying video game development at UADE in my second year. I’ve worked on many college projects and participated in numerous Game Jams. I’m excited to work and learn alongside my peers in this industry, and I’m a team player who loves clear communication and collaboration. I use a range of software to craft and prototype ideas: Word, Excel, Google Docs, Google Sheets, Canva, Figma and Trello; with Unity 2D and 3D in C# for prototyping and communicating ideas; GitHub for project organization; and Photoshop, Illustrator, Blender and Substance 3D Painter for creating images, textures and assets. I design levels by sketching on paper first, then recreating them in illustration tools and finally in Unity, iterating until they feel right. I’m eager to grow in this field, work with others, and continually improve my craft.

Juan Ignacio Froglia

Hi, I’m Juan Ignacio Froglia, a 19-year-old Argentine Game Designer currently studying video game development at UADE in my second year. I’ve worked on many college projects and participated in numerous Game Jams. I’m excited to work and learn alongside my peers in this industry, and I’m a team player who loves clear communication and collaboration. I use a range of software to craft and prototype ideas: Word, Excel, Google Docs, Google Sheets, Canva, Figma and Trello; with Unity 2D and 3D in C# for prototyping and communicating ideas; GitHub for project organization; and Photoshop, Illustrator, Blender and Substance 3D Painter for creating images, textures and assets. I design levels by sketching on paper first, then recreating them in illustration tools and finally in Unity, iterating until they feel right. I’m eager to grow in this field, work with others, and continually improve my craft.

Available to hire

Hi, I’m Juan Ignacio Froglia, a 19-year-old Argentine Game Designer currently studying video game development at UADE in my second year. I’ve worked on many college projects and participated in numerous Game Jams. I’m excited to work and learn alongside my peers in this industry, and I’m a team player who loves clear communication and collaboration.

I use a range of software to craft and prototype ideas: Word, Excel, Google Docs, Google Sheets, Canva, Figma and Trello; with Unity 2D and 3D in C# for prototyping and communicating ideas; GitHub for project organization; and Photoshop, Illustrator, Blender and Substance 3D Painter for creating images, textures and assets. I design levels by sketching on paper first, then recreating them in illustration tools and finally in Unity, iterating until they feel right. I’m eager to grow in this field, work with others, and continually improve my craft.

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Experience Level

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Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

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Education

Game Development Program (In progress) at UADE
January 11, 2030 - November 13, 2025

Qualifications

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Industry Experience

Gaming, Software & Internet

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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