Available to hire
I am a versatile game artist and outsourcing manager working in game development and animation. I’m a 2D generalist skilled in illustration and creature design, with experience in 3D modeling and texturing, stylized human character design, environment design, and art outsource management.
Over the years I’ve collaborated with external art vendors and internal teams to deliver hundreds of stylized portraits, concept art, boards, and other assets. I thrive in fast-paced projects, bridging art direction with hands-on creation and effective outsourcing workflows.
Experience Level
Expert
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Expert
Language
English
Fluent
Work Experience
External Development Manager at Zynga
November 1, 2025 - November 1, 2025Responsible for communications with external art vendors; created Splash Screens and App Icons for seasonal events; oversaw art production of hundreds of stylized 2D character portraits; worked as both hands-on artist and art manager.
Illustrator & Concept Artist, Mythgard at Rhino Games, Inc
January 1, 2021 - January 1, 2021Created illustrations for digital cards and asset creation for Mythgard; collaborated with the Creative Director to produce non-card assets for the game, such as game boards, utilizing a 3D-based/2D-paintover technique.
Illustrator & Concept Artist, Monster Train at Shiny Shoe Games
December 1, 2020 - December 1, 2020Illustrator, concept artist, and creature designer for Monster Train; worked closely with the Creative Director to develop the look and feel of tribes; created 2D keyframe poses and additional tech art for animation.
Associate Art Director & Lead Artist at Present Creative
July 1, 2020 - July 1, 2020A multi-faceted role as Associate Art Director and Lead Artist for multiple client projects; responsibilities varied by project and included managing external artists, creating artistic style documentation, and ensuring quality and consistency across deliverables.
Illustrator & Concept Artist at Rhino Games, Inc
January 1, 2021 - January 1, 2021Created illustrations for digital cards and asset creation for Mythgard; worked closely with the Creative Director to produce non-card assets for the game, such as game boards, utilizing a 3D-based/2D-paintover technique.
Illustrator & Concept Artist at Shiny Shoe Games
December 1, 2020 - December 1, 2020Illustrator, concept artist, and creature designer for the game Monster Train; worked closely with the Creative Director to develop the look and feel of the various tribes featured in the game; created 2D keyframe poses and additional tech art, preparing in-game artwork for animation.
Education
Bachelor of Fine Arts in Illustration at California College of the Arts
January 1, 2009 - January 1, 2013Bachelor of Fine Arts in Illustration at California College of the Arts
January 1, 2009 - January 1, 2013Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
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Expert
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