I’m a 3D artist with a passion for creating detailed and expressive 3D characters, as well as high-quality models for games, films, and commercial projects. With years of hands-on experience, I specialize in modeling, sculpting, and bringing ideas to life in both stylized and realistic styles.
I work efficiently across the full 3D pipeline—from concept and modeling to texturing and animation—adapting smoothly to any production workflow. Whether it’s designing characters, environments, or props, I focus on clean topology, optimized assets, and creative storytelling through design.
Always open to collaboration, freelance opportunities, and creative challenges. Let’s build something incredible together.
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