I’m Rithvik Mandya, a game engineer and researcher who lives at the intersection of games, AI, and immersive tech. I’m currently pursuing my Master of Entertainment Arts & Engineering (Game Engineering) at the University of Utah, where I also work as a Research Assistant in the Robotics Center and School of Computing.

Rithvik Mandya

I’m Rithvik Mandya, a game engineer and researcher who lives at the intersection of games, AI, and immersive tech. I’m currently pursuing my Master of Entertainment Arts & Engineering (Game Engineering) at the University of Utah, where I also work as a Research Assistant in the Robotics Center and School of Computing.

Available to hire

I’m Rithvik Mandya, a game engineer and researcher who lives at the intersection of games, AI, and immersive tech. I’m currently pursuing my Master of Entertainment Arts & Engineering (Game Engineering) at the University of Utah, where I also work as a Research Assistant in the Robotics Center and School of Computing.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Work Experience

Research Assistant at Robotics Center and School of Computing, University of Utah
May 1, 2025 - November 14, 2025
Designed and prototyped a wearable neck exoskeleton for VR; implemented a UCB1 multi-armed bandit to learn user preferences and switch among MLP, LSTM, and parameter-vector controllers; co-designed the evaluation simulation.
Teaching Assistant at David Eccles School of Business, University of Utah
December 1, 2025 - December 1, 2025
Mentored students on coding best practices and project work; graded assignments and provided feedback to improve student learning outcomes.
Game Developer Intern at Zen Technologies, Hyderabad, India
June 1, 2025 - June 1, 2025
Trained and applied ML agents with Unreal Engine 5.3/5.4 Learn-in Agents plugin; optimized frame rate with QoS and enhanced NPC realism; designed reinforcement learning workflows.
Summer Research Intern at Indian Institute of Technology Gandhinagar, India
June 1, 2024 - June 1, 2024
Developed a VR/AR application focused on molecular simulation using Unity and C#; built an interactive visualization system in mixed reality enabling real-time manipulation of molecular structures; improved comprehension.
Teaching Assistant - Video Game Development at Advanced Academic Center, GRIET
June 1, 2025 - June 1, 2025
Trained aspiring game developers in Unity and C#; authored a guidebook on building immersive games with Unity from scratch.

Education

Master of Entertainment and Arts - Game Engineering at University of Utah
August 1, 2025 - May 1, 2027

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services