Zaki Muhammed Nuzaki
I'm an innovative 3D Artist / Generalist with expertise in modeling, texturing, rigging and animating characters, props, vehicles, clothing, and environments for gaming and animation projects using ZBrush, Maya,…
About
I’m an innovative 3D Artist / Generalist with expertise in modeling, texturing, rigging and animating characters, props, vehicles, clothing, and environments for gaming and animation projects using ZBrush, Maya, Substance Painter, Unity and Unreal Engine. I enjoy contributing high-quality assets that fit into production pipelines and inspire immersive experiences.
I’m actively keeping my skills current through self-study and online resources, open to collaboration with talented professionals, and eager to contribute to innovative projects that bring ideas to life.
- 4 years' experience
- Joined November 2025
Languages
- EnglishAdvanced
- HindiAdvanced
- ArabicIntermediate
Industry experience
- Media & Entertainment
- Software & Internet
- Professional Services
Work experience
Innovative 3D Artist with expertise in modelling, texturing, rigging and animating characters, props, vehicles, clothing, and environments for gaming and animation projects using ZBrush, Maya, Substance Painter, Unity and Unreal Engine.
Early career role focusing on assisting with modelling, texturing and asset integration, collaborating with teams to meet project goals and deadlines.
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