Hi, I’m Oleg Wial, a remote-ready sound designer with over a decade of experience crafting audio for games, videos, and interactive media. I collaborate across game engines (Unity), audio middleware (Wwise, FMOD), and production tools (Ableton Live, Reaper) to build immersive soundscapes, interface cues, and musical textures that enhance storytelling.
Since 2015 I’ve been freelancing as a sound designer, building a portfolio that includes collaborations with Takihook and ongoing education with Sound4Game and XSSR Academy to master audio engines and interactive sound design. I’m fluent in English and Polish and comfortable working with diverse teams worldwide from my base in Poland.
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