Available to hire
Hi, I’m Arun Roshan, a Senior Cinematic Animator with over 5 years of experience in the VFX and animation industry. I specialize in integrating live-action footage with CG, motion capture, and advanced lighting to create immersive cinematic experiences.
I’m a collaborative, proactive mentor who enjoys solving complex technical challenges, developing efficient workflows, and elevating storytelling through art and technology. I excel at coordinating with directors and artists to maintain artistic integrity while meeting tight deadlines.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Tamil
Advanced
Telugu
Intermediate
Work Experience
Senior Matchmove/Layout Artist at DNEG (DNEG India)
January 1, 2019 - November 20, 2025Led matchmove and layout for high-profile Hollywood feature films and TV series, ensuring seamless CG integration into live-action footage and maintaining the creative vision with directors. Optimized object tracking workflows using 3D Equalizer, Maya, and Houdini to improve shot accuracy and on-time delivery. Collaborated with directors on shot design, actor blocking, and scene composition; contributed to sequences for titles such as Dune, Fast X, The Last of Us, and Jungle Cruise, and supported robust lighting and asset integration using Unreal Engine.
Senior Match Move/Layout Artist at DNEG
January 1, 2019 - November 20, 2025Led match move and layout for high-profile Hollywood films and TV series, ensuring seamless CGI integration into live-action footage. Optimized workflows using tools such as Unreal Engine, Maya, 3D Equalizer, and Houdini; collaborated with directors to maintain the creative vision, supporting projects including Dune, The Last of Us, Fast X, Jungle Cruise, and Venom 2. Coordinated witness-camera setups for seamless VFX integration and improved shot accuracy.
Senior Match Move / Layout Artist at DNEG
January 1, 2019 - PresentLed matchmove and layout for high-profile Hollywood productions, ensuring seamless CG integration into live-action footage. Implemented object tracking workflows, 3D camera integration, and shot layouts within the pipeline using Maya, Houdini, and Unreal Engine. Collaborated with directors to align with creative vision, refined asset blocking and lighting design, and mentored junior artists to maintain artistic integrity and realism. Contributed to projects including Fast X, Dune, and Aquaman, addressing camera accuracy with witness cameras and streamlining review cycles to meet tight deadlines.
Education
Bachelor of Science in Media Technology at ICAT Design & Media College, Chennai
January 1, 2016 - January 1, 2019Higher Secondary Education at SBIOA Model Matriculation High School, Chennai
January 1, 2014 - January 1, 2016Bachelor of Science in Media Technology at ICAT Design & Media College, Chennai
January 1, 2016 - January 1, 2019Higher Secondary Education at SBIOA Model Matriculation Higher Secondary School, Chennai
January 1, 2014 - January 1, 2016Bachelor of Science in Media Technology at ICAT Design & Media College, Chennai
January 1, 2016 - December 31, 2019Higher Secondary Education at SBIOA Model Matriculation Higher Secondary School, Chennai
January 1, 2014 - December 31, 2016Qualifications
Best Employer Award - Camera DNEG
October 1, 2023 - November 20, 2025Best Employer Award - DNEG
October 1, 2023 - November 20, 2025Best Employer Award - Camera DNEG
October 1, 2023 - December 6, 2025Industry Experience
Media & Entertainment, Gaming, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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