I'm Mert Ali Dolgun, a game developer blending programming with world building and level design. I enjoy creating interactive systems and narrative-driven gameplay across Unity and Unreal Engine, turning ideas into immersive experiences. I founded Bonechalk Studio to develop a story-driven 2D game in Unreal Engine, lead an agile team, and contribute to engine work, gameplay, world building, and narrative direction. I also contribute as a junior developer at Ouroboros and collaborate on VR demos and web design projects, always exploring new tools and techniques to enhance player experience.

Mert Ali Dolgun

I'm Mert Ali Dolgun, a game developer blending programming with world building and level design. I enjoy creating interactive systems and narrative-driven gameplay across Unity and Unreal Engine, turning ideas into immersive experiences. I founded Bonechalk Studio to develop a story-driven 2D game in Unreal Engine, lead an agile team, and contribute to engine work, gameplay, world building, and narrative direction. I also contribute as a junior developer at Ouroboros and collaborate on VR demos and web design projects, always exploring new tools and techniques to enhance player experience.

Available to hire

I’m Mert Ali Dolgun, a game developer blending programming with world building and level design. I enjoy creating interactive systems and narrative-driven gameplay across Unity and Unreal Engine, turning ideas into immersive experiences.

I founded Bonechalk Studio to develop a story-driven 2D game in Unreal Engine, lead an agile team, and contribute to engine work, gameplay, world building, and narrative direction. I also contribute as a junior developer at Ouroboros and collaborate on VR demos and web design projects, always exploring new tools and techniques to enhance player experience.

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Skills

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Turkish
Fluent
English
Fluent
Dutch
Beginner

Work Experience

Junior Software Developer at Ouroboros
May 1, 2025 - November 20, 2025
Contributing to implementation, debugging, and testing of software features; collaborating with the team to improve performance, usability, and workflow quality; applying professional development practices within a fast-paced software environment.
Founder & Unreal Developer at Bonechalk Studio
July 1, 2025 - November 20, 2025
Founded an independent studio developing a story-driven 2D game in Unreal Engine; team leader responsible for organizing sprints and maintaining an agile workflow; core developer working on engine implementation, gameplay logic, world building, and level design; contributing to narrative structure and overall creative direction.
Junior VR Developer at CardioVR
January 1, 2025 - January 1, 2025
Built the demo version of a patient-education game using Unity; developed physics-based VR interaction systems and physical control mechanics; designed environment layout and core gameplay flow; contributed to performance optimization and user experience.
Web Design Intern at Dora Agency
January 1, 2019 - January 1, 2019
Assisted in frontend development and layout design using HTML, CSS, and JavaScript.

Education

BSc in Computer Science at Vrije Universiteit Amsterdam
August 1, 2022 - October 1, 2025
Anatolian High School Diploma (Math & Science focus) — Graduated with honors at Terakki Foundation Schools, Istanbul
January 11, 2030 - November 20, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment