I’m Brian Chapman, a 15+ year veteran in 2D/3D art, CAD, and interactive media. I collaborate with teams across disciplines to create clear, compelling visuals for DoD/Army training, transportation, energy, and land development projects, leveraging Unreal Engine, AR/VR, and WebGL to deliver immersive simulations and cinematic experiences. I enjoy mentoring remote teams and vendors, refining review pipelines, and delivering high-impact content on tight timelines. My work spans education-focused content, marketing assets, and immersive environments, and I’m passionate about using AI-driven tools to accelerate asset pipelines while maintaining accuracy and accessibility, with a strong focus on space, STEM outreach, and hands-on learning.

Brian Chapman

I’m Brian Chapman, a 15+ year veteran in 2D/3D art, CAD, and interactive media. I collaborate with teams across disciplines to create clear, compelling visuals for DoD/Army training, transportation, energy, and land development projects, leveraging Unreal Engine, AR/VR, and WebGL to deliver immersive simulations and cinematic experiences. I enjoy mentoring remote teams and vendors, refining review pipelines, and delivering high-impact content on tight timelines. My work spans education-focused content, marketing assets, and immersive environments, and I’m passionate about using AI-driven tools to accelerate asset pipelines while maintaining accuracy and accessibility, with a strong focus on space, STEM outreach, and hands-on learning.

Available to hire

I’m Brian Chapman, a 15+ year veteran in 2D/3D art, CAD, and interactive media. I collaborate with teams across disciplines to create clear, compelling visuals for DoD/Army training, transportation, energy, and land development projects, leveraging Unreal Engine, AR/VR, and WebGL to deliver immersive simulations and cinematic experiences.

I enjoy mentoring remote teams and vendors, refining review pipelines, and delivering high-impact content on tight timelines. My work spans education-focused content, marketing assets, and immersive environments, and I’m passionate about using AI-driven tools to accelerate asset pipelines while maintaining accuracy and accessibility, with a strong focus on space, STEM outreach, and hands-on learning.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

2D/3D/CAD Expert | VR/AR, Simulation, Interactive Media & Cinematics at Tipping Point
January 1, 2024 - November 21, 2025
Directed production of 2D/3D art for Department of Defense and Army IMI training projects, ensuring clarity, compliance, and impact. Led and mentored a remote team and vendors, delivering content across virtual production, WebGL, and VR platforms. Produced training media assets using AR/VR, AI-driven tools, and next-gen rendering and animation techniques. Translated complex Army training objectives into visually effective 2D/3D solutions that improved learner comprehension. Streamlined review pipelines, reducing errors and accelerating delivery for high-stakes military projects.
Visualization Designer / CAD & 3D Artist at Westwood Professional Services
June 1, 2021 - June 1, 2021
Directed production of 2D/3D art for Department of Defense and Army IMI training projects; led remote team and vendors; produced AR/VR training media; translated Army objectives into 2D/3D solutions; streamlined review pipelines; directed 3D visualizations and simulations for transportation, energy, and land development projects using Unreal Engine, 3ds Max, Infraworks, GIS/CAD tools.
CAD Designer / Visualization Engineer at Ironside Engineering & Development
January 1, 2008 - January 1, 2008
Built CAD and visualization assets; created 3D models and renderings for civil projects; contributed to land development visualization and project approvals with accurate 3D deliverables.
Owner / Creative Director (Independent Contractor) at PictelForge LLC
January 1, 2019 - November 21, 2025
Provides 2D/3D art, CAD visualization, and interactive media for diverse clients; builds pipelines and assets for VR/AR and WebGL; directs creative direction and project delivery across multiple platforms and formats.

Education

BA in Graphic Design & Media Arts at Southern New Hampshire University
November 1, 2021 - December 1, 2023
AA in 3D Art at Full Sail University
July 1, 2021 - February 1, 2022
AAS in Computer Aided Design at Eastern Arizona College
January 1, 1998 - May 1, 2000

Qualifications

Outstanding Volunteer Award
January 1, 2020 - November 21, 2025

Industry Experience

Media & Entertainment, Software & Internet, Education, Government, Professional Services